TJByrum -> RE: The Rise of Domrius - OOC (10/28/2014 18:36:24)
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I want to condense this for myself, but it is also here for reference for anyone else: quote:
I'll be using Enric, as listed above in the examples. Depending on how many people we get, I may add a few more NPCs to the roster to fill things out a bit. quote:
Domrius' forces are going to be pretty heterogeneous. The best example would be something akin to the Persian forces from 300. There's an army, but it's made of up many parts drawn from different places under Alquen's control. quote:
TJ, I was looking for somewhere around a thousand, but I can adjust enemy numbers to deal with less player forces. It isn't a massive concern. So far as the levels are concerned, for now I will only say that there are seven morale levels, starting at Fanatical and ending at Shattered. Units with lower morale are prone to breaking, collapsing and fleeing the field rather than heeding a commander's orders. A commander can rally a broken unit, but it will take effort to convince them to get back into the fight. There are six fatigue levels, starting at Rested and ending at Exhausted. Units at the lower levels of fatigue will experience higher casualty rates. quote:
TJ, I'll refer you to the Combat section of the first post for details concerning how fatigue is handled. The alliance camp is at the western throat of the pass, giving the allies an advantage from the terrain, insofar as they are already in the pass, which will limit how many Alquen forces can attack them at once. The Alquen forces will be marching in day by day, using a string of camps on the way up the trail to the pass, and may eventually set up a camp at the eastern end of the pass, assuming they can force the allies back long enough to do so. The season is spring, so the weather will be fair, with the occasional rain storm. Rock-slides originate from both slopes, though the deadlier ones tend to come from the northern mountain, given its sheer nature. Climbing the northern slope is possible, though it would require mountaineering gear. As for summiting the mountain, it would take a climbing team a day or so to reach the peak. The Gripclaw Pass itself winds for about six miles from one end of the road to the other. Space is unlikely to be a concern for the alliance. EDIT: Also, I am working on a post, but I don't think it will be finished until late tomorrow (at the earliest) or probably later.
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