Silver Sky Magician -> RE: Infernal War 2.0: War Thread (8/18/2014 8:19:38)
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Kinda disappointed that Legion lost again, but I think the result (just 1250 points shy!) is something to be proud of. Well done to both Legion and Exile players! I think there are clear learning points from this war, though. 1. War Rallies. Not sure if any surfaced during the last 1 mil points, but if so the system needs to be revamped to prevent last-minute luck and consequent raging. This is distinct from life-saving crits/blocks/deflections because those occur completely randomly, whereas war rallies occur for the side which is currently losing - meaning that a war rally at the end effectively rewards the side which has put in less effort, which is unfair. 2. Pay to Win. While wars are clearly a key source of the game's revenue, the pay-to-win war system is at odds with dev philosophy and is antiquated. We were supposed to have left this sort of thing behind in Delta. Of course, we can't, and arguably shouldn't scrap this entirely, but the system definitely needs to be reformed. Possible solutions could include winning a PvP battle before being able to use the bomb.
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