DeathGuard -> RE: Battle mechanics (8/9/2014 21:49:33)
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quote:
When I ask to have all the possible chances (not luck as you say) explained I never said luck was the cause. I said players complained about luck more than balance, doesn't means I complain about something that's a mere myth like luck. I made clear blocks, deflects, crits and stuns were not luck but chances. quote:
This information were given by the Devs personally and it explains in detail what are the chances(not luck) to block, deflect, crit, and stun. Also why do you say a skill blocks more than another, a core will block more than a strike, and strike will block more often on rage? You are sure this aren't your experiences rather than facts? If you have got data and confirmed information by the Devs about this please do link me because IIRC, they have never mentioned this. I suppose you are talking about exact numbers, about the factors that influence this imaginary block formulas of yours about skills, cores and strikes. There are no exact numbers because the stat factors varies, what there is are general formula for blocking and that applies to every blockable skill. Same will apply to deflections, crits and stuns, there are general formulas which affect They gave you all the battle mechanics needed. What more do you want? They gave you the formulas with explanations. Those chances are what affect in general all the factors. More experienced players have a lot more confidence on this because they don't only say: "Ah, there are the formulas." Rather they learn how to apply them on battles and sometimes even take risks to be blocked, deflected or other factors in order to win a battle. What you're lacking is experience, not the knowledge of this "not public" battle mechanics. Experience is something only you can gain, not something anyone can give you.
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