Primal Shadow (Full Version)

All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Armor and Class Armor



Message


Dragoon23 -> Primal Shadow (9/8/2014 19:44:16)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/image]
Primal Shadow

«Fully Offensive Mastercraft Light/Darkness armor. Can deal an additional damage for its locked attacks randomly to Light or Darkness damage.»

Location: Seal of Primal Shadows «Armor level matches the Weapon level»
Element: Neutral
Type				G
Level	105	120	135	150
PowLvl	105 MC	120 MC	135 MC	153 MC

COMBAT DEFENCE
Melee	42	45	47	50
Ranged	42	45	47	50
Magic	42	45	47	50

ELEMENTAL MODIFIER
Fire	82	82	80	78
Water	82	82	80	78
Wind	82	82	80	78
Ice	82	82	80	78
Earth	82	82	80	78
Energy	82	82	80	78
Light	53	49	43	40
Dark	53	49	43	40

NORMAL ATTACK #1
Hits: 2
Type: «As Weapon»
Element: «Light or Darkness randomly»
BR%	245.9	275.3	296.1	331.8
Stat%	470	533.9	581.1	658.8
+BTH	13	15	16	19
Rate: 80%

NORMAL ATTACK #2
Hits: 4
Type: «As Weapon»
Element: «Light or Darkness randomly»
BR%	164	183.5	197.4	221.2
Stat%	313.3	355.9	387.4	439.2
+BTH	13	15	16	19
Rate: 20%

EFFECT
  • You receive Armor Lean x1.25 (Phase 1).
  • Remaining in the armor does not require the player to wield the sword.

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Primal_Shadow.jpg[/image]

    Numbers thanks to In Media Res. Image thanks to Trans. Additional thanks to Koree. Correction thanks to afterlifex. Write up thanks to Bu Kek Siansu.


    Analysis

    The armor attack starts off as a fully offensive armor attack with locked attacks randomly to Light or Darkness damage:
    				G
    Level	105	120	135	150
    PowLvl	105	120	135	153
    
    BR%	415	460	505	559
    Stat%	793	892	991	1110
    +BTH	13	15	16	19
    
    EleComp 1.05359	1.06405	1.04237	1.05520

    Both Normal Attacks receive the listed multiplier to damage as an elemental compensation:
  • Normal attack #1 deals *EleComp*1.2*0.9375 damage. With two equally powerful hits, each hit does 50% damage.
  • Normal attack #2 deals *EleComp*1.2*1.25 damage. With four equally powerful hits, each hit does 25% damage.


    Updates

    January 14, 2014: The armor was released.




  • Page: [1]

    Valid CSS!




    Forum Software © ASPPlayground.NET Advanced Edition
    0.09375