Ranloth -> RE: Naval Yard War Thread (10/9/2014 8:57:22)
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Tell me about it. I had some issue with 1v1, and kept losing. When I won, no bombs - got to the point where War Commander was needed for that 900 Influence, which (luckily) was enough, thanks to two Super Bombs. I'm still happy about the war. It's a CLOSE one, that's for sure, and Rally system is still wonky - or at least it looks like that because the war counter is NOT updated in real-time, whilst it activates when one side is at a disadvantage, which may be before the counter updates in-game (not Devs rigging, seriously). Exiles have also jumped to Legion, since it was made free (to the less populated alignment), which has further affected the results and how close they were, and different objectives dealing different damages at different HP. People dismiss these facts when making their statements regarding the whole "rigging", and assume fixed Influence gained from the objectives at all times, not mentioning Rallies boosting these values, and players who aren't in the Top 20 still counting, to some people's surprise. If people made comparisons of Overlord + Naval Yard, to the likes of Dread Plains - where it was one sided - then it's a poor comparison: [1] War Rallies adjusted since then, [2] players switching to Legion, [3] shorter/longer war duration, and [4] time period during which the war was out (holidays/school term). For these reasons, we won't be taking "Wars are rigged!!!" arguments seriously, because they aren't rigged. If you dismiss facts, in favour of your own alignment losing - but don't complain when it wins - then you're being biased, unjust, and unreasonable. I'm speaking on the behalf of Staff and as a player.
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