=OS= Beta Release Thread 151 - Read the first post! (Full Version)

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Skurge -> =OS= Beta Release Thread 151 - Read the first post! (9/28/2014 19:17:59)

quote:

[image]http://i41.tinypic.com/bdwp44.jpg[/image]

Gamma Pirate and Beta Pirette Release!
Posted on September 26, 2014 by Nulgath


[image]http://oversoul.artix.com/images/promo/Oversoul-68-GammaPirate-09-26-14.jpg[/image]
Unleash the Captain Hook inside you!


Character Release
  • Gamma Pirate
  • Alpha Void Pirate ( Male )
  • Beta Void Pirate ( Male )
  • Beta Pirate ( Female )


    [img]http://i.imgur.com/gXHt66c.png[/img]




    [img]http://i.imgur.com/XQIx8hj.png[/img]

    When your child is diagnosed with cancer, everything else in life takes a back seat. That’s why Childhood Cancer Support is so important. We provide a ‘home away from home’ for families from regional areas of Australia while their child is undergoing lifesaving treatment. But that’s not all - we also provide transport, financial assistance, emotional support and recreational therapies – all at no cost!

    Help us raise funds for families who need it the most by celebrating Talk Like a Pirate Day on Friday – 19 September.
    To donate, please go to: www.ccs.org.au



  • quote:

    quote:

    Since this game is being directed at a more mature player base there will be things mentioned or shown in Oversoul itself or on the Oversoul Wiki that are not appropriate for the forums. As the various things that are shown or mentioned in Oversoul or on Oversoul's Wiki may be appropriate for the game that does not make it appropriate for the forums so please keep the =AE= Comprehensive Forum Rules in mind when posting. If you are unsure whether what you want to post is in line with the Forum's Rules please PM an Archknight or Moderator in AE Staff and Staff Assistants List for clarification.


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    ~Mritha




    The Jop -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/28/2014 19:24:48)

    Kind of an early lock, huh? Not even the 20th post of the 29th page.




    Gorillo Titan -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/28/2014 20:20:08)

    Most likely would of hit 30 while the AK sleep.




    The Jop -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/29/2014 1:42:37)

    Hey, guys...check the Oversoul section for forum avatars. [:)]




    Gorillo Titan -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/29/2014 9:39:41)

    hypothetical question bringing skexis fiend back for a week for the price of 100 sgs a piece good/bad or horrible for OS or not?




    megakyle777 -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/29/2014 10:09:02)

    I'm for more SG stuff/promos if it gets more people and money for the game, but that's a tad extreme in both price and idea.




    Gorillo Titan -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/29/2014 10:25:17)

    Shadow of nulgath cost 250 sgs and isn't even that good void reaper cost about 100 sgs pretty solid deck not the best or the worse but skexis a guaranteed perma rare character with free rank ups and a strong deck, would be worth 100 sgs.




    Magical Winds -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/29/2014 21:07:15)

    Skexis fiend for 100 SGs. No Way. That's what I call one blatant Waste of soul gems, money. if Skexis fiend was in a special shop for 100 SGs for like a week, I dont think anyone would buy it, that's way overpriced. However, if skexis was like void reaper/black dragon for a limited time then you'd be thinking straight.




    ChaosRipjaw -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/29/2014 21:48:27)

    That's almost like buying the ULTRA hat for 5000 acs. (1 sg = 50 acs)

    Isn't Skexis supposed to be a special rare for alpha testers?




    TheSage -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/29/2014 21:59:52)

    Skexis is the Alpha Rare character, but founders can get a chance to get it (if they plan to get 1 version for each form) every year.




    Gorillo Titan -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/29/2014 21:59:55)

    People would buy it.

    Rev cost about 50sgs if your one of the unlocky people who spent the 30sgs on it.

    AQW brings back rare stuff in that wheel.




    megakyle777 -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/29/2014 23:35:48)

    And that wheel was hounded down and mutilated from it's original plan of bringing back as many rares as possible because rare hunters complained, and then removed for more complaints. Rare hunters will not allow it.




    Gorillo Titan -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/29/2014 23:41:38)

    The wheel was around for so long and OS lacks the player base to have people complain lol the majority of players are those who didn't play two years ago.

    New card idea called reflect does twice the damage it receives after 5 turns blocks dot cards.




    megakyle777 -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/30/2014 4:03:49)

    I mean, personally, I'd be cool for all rares returning if it brought people back. I don't like the rare system in AE games anymore anyway after people started mutilating features returning them, places and a lot of in game shops in AQW because they wanted to keep something for themselves rather then share. My last count was over 1000 awesome items lost because of it and possibly more then items that are still in game. So, not a fan of rares.




    Gorillo Titan -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/30/2014 8:34:56)

    How about OS adds a title for players who have over a set percent of characters like the founder title but says Collector.

    What if they make OS holographic shirts the ones that have the picture change as the shirt moves switch from the apprentice form of a character to its final form?




    megakyle777 -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/30/2014 9:25:35)

    I like the latter idea but not the former. Titles should be saved for Devs, Testers, and Founders. because if someone has a title there will be people who pretend to be staff or use it as a symbol of authority.

    having said that it would not be a bad idea to reward loyalty, payment, colletions rates ETC. maybe a acheivment Tracker like AQW with cool stuff for reaching milestones both paid for and earnt? It would give people a goal if they had to catch 10 normal characters or the like, AND payment ones would give a reason to buy SG. But not based on a certain completion rate, since the game even as is is releasing new chars.




    Gorillo Titan -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/30/2014 9:27:59)

    People who collect characters need some type of reward.




    DarkLore -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/30/2014 9:30:16)

    I agree. I have close t0 190 souls! Seems like a fair idea for the collectors out there.




    Gorillo Titan -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/30/2014 9:37:36)

    and I have over 200 dedication should get some type of reward like every so many characters you capture excluding rare ones allows you to unlock a special character you can only get once you get so many characters.




    DarkLore -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/30/2014 9:46:29)

    Yeah... Like say you had all 3 master lycans (Young included.) and there was some kind of character reward for having them all. Like WolfWing.




    megakyle777 -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/30/2014 9:47:23)

    I'm not against a reward for collectors. I just don't think either a title or completion rate is the right option here.




    Gorillo Titan -> RE: =OS= Beta Release Thread 151 - Read the first post! (9/30/2014 11:50:42)

    Currently working on the next two fights one of them will include a contest winner character.


    How about a reverse natures gift card lowers the opponents max health by 1000 for 4 turns meaning even if they heal it wont go any high than 1000 less of there max health. Help prevent heal spamming.




    salene -> RE: =OS= Beta Release Thread 151 - Read the first post! (10/1/2014 10:37:34)

    It wouldn't necessarily even have to change the opponents max health. The opponent could just enter the battle with less hell, which would still be a really powerful ability. Plus, it would be way less overpowered.




    Gorillo Titan -> RE: =OS= Beta Release Thread 151 - Read the first post! (10/1/2014 10:39:42)

    They would regain the 1000 health once the 4 turns passed like natures gift does but they wouldn't be able to spam heals as much




    Skurge -> RE: =OS= Beta Release Thread 151 - Read the first post! (10/1/2014 11:42:36)

    They wouldn't spam heals as much, because you're doing it for them. It's essentially a reverse Shatter with a more subpar effect.

    I can only see this being good as a last resort when your opponent is at <2,000 HP, and even so, end game against Light is really strenuous on mana because of how much they can defend/heal. It's an okay idea I guess, but it's effect is so situational it'll just be a dead card in most scenarios.




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