RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (Full Version)

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ChaosRipjaw -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/6/2014 16:10:37)

https://twitter.com/ChaosRipjaw/status/519217019577966592

Haven't touched Augustiner yet. I hope the neutral and light packs come soon. Even though I have only 20k gold right now xD




DarkLore -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/6/2014 16:31:09)

quote:

Quest for the Cursed Artifacts - Company-wide Event!

Can you believe we have been growing every week for 12 years?! To commemorate this occasion we are releasing the Drakkonan-possessed Artix into the wild. Find him randomly using the Battle Monsters button. Defeat him and you can buy the cursed item - Shadowfire Axe of Curses.

Collect all the cursed Artifacts from:

Adventure Quest
Dragon Fable
Mech Quest
Adventure Quest Wolds
Epic Duel
Hero Smash
OverSoul

Then you will receive the mighty Omni Knight Blade on all your game accounts!

Also don’t miss the Desert Wyverling and Halberd coming to the Z-Token shop!

Gorillo was wrong! This was from AQ's newsletter.




The Jop -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/6/2014 17:00:32)

Weird, but cool. I don't expect there to be any explanation for why Artix from the Fire Orb saga is here though.




DarkLore -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/6/2014 17:08:47)

The drakonnan thing was only in AQ. There may be something different for OS.




The Jop -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/6/2014 17:10:38)

Oh, it sounded like we would possess him in the wild. I wonder what they could do for Oversoul.




elite dark slayer -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/6/2014 21:50:59)

I think the battle button in solace. I hate map hunts.




Gorillo Titan -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/6/2014 23:02:44)

Very unlikely elite.




elite dark slayer -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/7/2014 0:07:37)

It's the battle button in AQ.




Gorillo Titan -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/7/2014 0:10:53)

yeah, you have to fight the creature in AQ to get it.




megakyle777 -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/7/2014 0:12:54)

I'm sorry to confirm that the "Artifact" is a character.

https://twitter.com/Alina_AE/status/519335638332887040

Damm and blast.




DarkLore -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/7/2014 0:21:27)

YES! I know what I'll be using my spare SG on.[:)]




megakyle777 -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/7/2014 0:23:14)

Well we don't know what the character is yet, and odds are if the DF thing is anything to go by, they want everyone to take part so it will probably be a free search thing, MAYBE with a SG evo to entice people to pay.




Axel459 -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/7/2014 0:32:59)

That reminds me the second upholder for OS should be coming up.




Gorillo Titan -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/7/2014 8:59:56)

If I had to guess they add gravefang to OS and when we beat him its a minotaur type situation when we actually catch something else.




megakyle777 -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/7/2014 9:07:41)

...Gravefang? What is that and what makes you think it will be in OS?




Gorillo Titan -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/7/2014 9:09:46)

Gravefang is the lycannecromancerlinch Dage drew that will be hunting these artifacts.

or at least thats what I would like to see happen.




megakyle777 -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/7/2014 9:12:23)

I would love to play as that guy. Thing is, we don't know what the artifacts are yet. All we know is we get one. I'm guessing it's not Gravefang, since he's unlikely to be one of the artifacts himself.




Gorillo Titan -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/7/2014 9:15:14)

I hope they told warlic and nulgath before anyone else I doubt it but still they need the extra time to draw something up and then have warlic code it just incase they want him to help on another game.




megakyle777 -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/7/2014 9:24:51)

I'd like to see Gravefang too, though I'm not a big fan of his shoulderpads I like the rest of the design and would love to add him to my collection.




Gorillo Titan -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/7/2014 9:29:55)

It sounds like it could be a two part event for AQW at least "But what happens if someone ELSE collects them first?!"

I hope OS is one of the games with two artifacts since it looks like one of them will only have 1 artifact.




megakyle777 -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/7/2014 9:58:58)

It's confirmed in the AQW DN there are 13 Artifacts: 7 in AQW, with the other 6 being one in each game. And due to Gravefang being the antagonist in AQW, it's unlikely he himself is a artifact.




Gorillo Titan -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/7/2014 11:00:16)

Yeah most likely won't come to OS but it could fit in if OS Gets a timeline since gravefang is immortal and he wants all the artifacts even if OS takes place years after AQW.




DarkLore -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/7/2014 12:07:49)

What about the omniblade though? Maybe instead of an OB knock off it could be an omniblade knight!




Gorillo Titan -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/7/2014 12:23:43)

What's it look like?




DarkLore -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/7/2014 13:14:37)

Nobody on twitter has posted looks yet. I was just assuming the omni blade in OS would be a living omni blade since we can't use weapons seperately.




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