Lower the cooldown for aux by 1 turn (Full Version)

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The berserker killer -> Lower the cooldown for aux by 1 turn (11/26/2014 7:55:09)

Support has been needing a buff and I feel like one of the main reasons is because you have to wait such a long time in order to use one of your main weapons, your aux. This 3 turn cooldown is a major flaw for support and focus builds.

With that being said I would like to see aux cooldown reduced to 2 and, if possible, reduce bot cooldown to 3. If you can't reduce the bot cooldown then please try to reduce the aux cooldown. Thank you.

What do you guys think




The Jop -> RE: Lower the cooldown for aux by 1 turn (11/26/2014 14:06:50)

I'd rather not have that. The auxiliary does increased damage and has an extra turn of cooldown as a cost. For support builds, this would mean they could use their aux to do about 600 damage (disregarding resistances), artillery strike to do about 700 damage to each opponent (disregarding resistances), and then use their aux again at no cost in another turn.




Mother1 -> RE: Lower the cooldown for aux by 1 turn (11/26/2014 14:38:01)

To add on to what The Jop said doing this would also over buff support builds at lower levels.

While at the higher levels they can be countered easier at lower ones they will be that much harder to counter especially if you are going against a support merc or Tactical merc.




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