dfo99 -> increase the difficulty of future released bosses. (12/27/2014 13:06:22)
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the last bosses release (katherax and enless) is weaker than saeva lionhart, it was maded aparently for allow all players get the achievement, what is good, i don't get the ebil conqueror achievement because was lv 30 and don't find a partner to fight, what is extremly sad because it is a rare achievemant. but the game still need show a challenge to the high level players, my suggest is release the future bosses with an normal/easy and hard mode as before, but this time give an achievemant for the normal mode and a upgraded version of same achievemant (just add more rating points), instead 2, for who beat the hard mode. for example, if you beat the endless easy mode u get the endless slayer with 1000 points, if you beat the endless again but now in the hard mode, the achievemant turns in ultimate endless slayer with more points. it is only a example.
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