Skills that need a Req change (Full Version)

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The berserker killer -> Skills that need a Req change (1/4/2015 0:04:34)

In order to efficiently use the classes, some skills need to change so that their requirement stops limiting the efficiency of the class and that their skills also increase with a different stat.

To start off I would first like to note that Cyber Hunters Multi should increase with technology, and bunker busters requirement should be support instead of dexterity.




DeathGuard -> RE: Skills that need a Req change (1/4/2015 0:19:56)

Do you realize that those classes already have a skill increasing with that stat
e.g. CH's EMP already increases with Technology.

Mercenaries already have a skill requirement with support: Hybrid Armor.

You would have to switch stat requirements and stat improvements if you wanted this but it is unlikely to happen.




Exploding Penguin -> RE: Skills that need a Req change (1/4/2015 1:05:33)

Dex CH used to be broken, even though that was the only skill on their tree that scaled with dexterity. And support merc also used to be broken, even though bunker buster still hit way harder back then and scaled with technology like it does now.

And bunker scaling with support would just be broken. Including your aux, you'd get 3 huge nuke skills that you can use almost freely. Get enough max energy and you're bursting people down way faster than massive-tech/dex caster builds, especially with crit chance from all that support.




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