Variation -> RE: The option of making losses visible (1/6/2015 8:17:00)
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Completely supported. Some people take pride in their complete record and they shouldn't have to suffer because of a "harassment" issue and the many other reasons players like to argue over. Anyways many players are gonna come here and completely disagree with this suggestion. However, it's not because it's a bad suggestion, more of an EpicDuel insecurity issue ;). Anyways, the main argument that I've seen regarding the visibility status of losses is "harassment" which is the very thing you brought up in this thread. The thing is that shouldn't be a legitimate reason to completely destroy what some people have spent years to be able to achieve. The whole notion of "harassment, harassment" is an extremely weak argument considering players are harassed a lot more for being a varium player shall the developers remove varium also considering players are harassed over that as well? I think not. What about being harassed for having a lot of wins? Should wins get removed? These are just basic examples that show the idea of a "harassment" issue for hiding losses is pretty weak. Also lets not forget the in-game report system, and the player ignore system (also the mute public chat, but is rarely needed for issues regarding "harassment") I see no reason at all why this shouldn't be implemented, and the main argument against this idea is extremely weak ("harassment" which by the way, is way worse for high ranking players/varium players/heavy varium spenders, etc.) EDIT: Just to add, the developers didn't mention a thing about harassment in the design notes post regarding the visibility of losses. However, people believe harassment was the main reason(so that's main argument with the whole loss visibility issue)--despite it not being mentioned in the design notes post (even though all of the reasons were very illogical considering this is a PvP game). Also it really has had a harsh effect on the 2v2 battle mode. I do realize that there were always people who never tried, but post loss visibility change I'm getting partners with the most ridiculous builds. It's typical that they don't care at this point because no one can see their losses, but for the players who take PvP serious it's disgusting. I don't care if people do crazy crap like bot in 1v1/jugg or use retarded builds in 1v1/jugg, but coming into a team battle mode with that nonsense is pathetic. I never had to deal with so much of these cases until losses were hidden. While this suggestion wouldn't completely revert the changes considering players would have an option to show losses, it does show some of the benefits this game had when losses showed. The general game play has declined, so much people just don't even try anymore. They'd rather use suicidal builds and exploit fast rewards because from a public standpoint there is no consequence for those players (this is of course assuming the player isn't botting *reference to no consequence*) Another important thing to add is the fact that the overall change was done in this era where we have an extremely small player base. This would've never, ever happened in Beta/Gamma/Delta where most were competing to be the best of the best -- hence the need for visible win percentages and losses.
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