Shadowhunt -> RE: Etherstorm Wasteland Survival Guide (5/1/2015 21:34:17)
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The Saga's End Long after the events of the Etherstorm War were finished and Desoloth was defeated, Artix Entertainment released an expansion on the Etherstorm story. If you watched the last cutscene from the Etherstorm War, you probably have a pretty good idea of where this will be heading. So let's get going with the end of the Etherstorm saga, shall we? Dragonhame Welcome to Dragonhame, the heart of the Etherstorm Wastes. This is a pretty big map, but it's mostly just full of NPCs, so beware that there may be some long journeys and a lot of room changing ahead. Also of note is that many of the quests that are involved with this zone have NPCs in other areas that either also offer the quest, or have a quest that you start from (i.e. you'll have a quest from Hs'Sakar in Firestorm, but it's still a part of the Dragonhame quests). There are a lot of ways to access this map: you can just join it (/join dragonhame), or you can access it from any of the portals found in Firestorm, Airstorm, Waterstorm, and Earthstorm. Now that you've gotten here, let's get going. Head up from the screen you spawn in and talk to the NPC on the right, Drakor. He's the man (Dracomancer, actually) for the quests. Talk to Hs'Sakar in Firestorm Drakor tells us that the community there is hesitant to trust outsiders. Hard to blame them, really, but we can be vouched for by Hs'Sakar, whom Drakor trusts, so we need to go talk to Hs'Sakar. Relevant Quests: Whatever the quest is where you have to beat Desoloth the Final is called... Which you've done! Item Requirements: Find Hs'Sakar Locations: Dragonhame, /join dragonhame Firestorm, /join firestorm Walkthrough: Step 1: Accept the quest from Drakor and head to Firestorm. Haven't been there in a while! Step 2: Talk to Hs'Sakar in order to receive the quest item. Click on the quests button to turn in the quest. Inventory Space Required: None, all items are temporary. Additional Notes: You can turn in this quest at Hs'Sakar, so you don't need to go back to Drakor to try to do it. For whatever reason it is the second quest in the quest list, but completing it will unlock the currently locked one above it. It's a pretty straightforward quest. Bring Amulet to Drakor Once again Hs'Sakar tells us of his plight; his amulet was stolen by a Sulfur Imp! Sneaky little guys, always getting into trouble. We need to fetch it so that we can bring it back to Drakor. Relevant Quests: Talk to Hs'Sakar in Firestorm Item Requirements: Golden Flame Sigil Locations: Firestorm, /join firestorm Dragonhame, /join dragonhame Walkthrough Step 1: Accept the quest from Hs'Sakar and head to the right. As you may recall from the Firestorm section, most of the enemies will be up, but you can head to the right as well. No matter which way you choose, you're going to be looking for the Sulfur Imps. Step 2: Once you've found some Sulfur Imps, slay them with your mighty will until you've obtained the Golden Flame Sigil. Step 3: Return to Dragonhame and talk to Drakor to turn in the quest. Inventory Space Required: None, all items are temporary. Additional Notes: The Sulfur Imps don't seem to have a 100% drop rate for the item, but it seems high enough; I got it in two kills. Once again, the quest is at the bottom of the list for Drakor for whatever reason. Kill Us Some Zombies Because Hs'Sakar trusts us, we are being given the chance to prove ourselves to Dragonhame by Drakor. Our first task is to help them with a little land problem. The undead of Shadowfall are trying to take Dragonhame's land. We'll ignore the discrepancy between undead and zombies and help out Drakor. Relevant Quests: Bring Amulet to Drakor Item Requirements: 10 Undead defeated Locations: Dragonhame, /join dragonhame Shadowfall, /join shadowfall Walkthrough: Step 1: Accept the quest and then make your way to Shadowfall. Step 2: Head left into the dragon's mouth, and then make your way into the middle of the three options to the right (it's through the door with the two skulls mounted above it, next to the Undead). Step 3: You have several options at this point. The item that is required is dropped by the Angry Zombies, Shadow Munchers, Skeletal Knights, and Skeletal Warriors that can be found here. Kill whatever combination of them you prefer (see Additional Notes here for some more information and recommendations) until you've got the quest items. Step 4: Return to Dragonhame and turn in the quest to Drakor. Inventory Space Required: None, all items are temporary. Additional Notes: Lots to say about this one. First off, if you go to Shadowfall and go through the door, there is a chance you'll be greeted with a cutscene in which Gravelyn shows herself to be in a foul mood. You have to make a choice for which side you fight on here, and the choice is 100% final. That doesn't affect this questline so I won't go into it, but what does matter is that the quests you'll get from that choice are essentially the same, they just reward either Good or Evil reputation depending on which side you choose. Now, for this quest, there are a lot of ways to tackle getting the Undead defeated items. There are a lot of Angry Zombies so you could get most of the items by just killing them and not having to wait around for respawns, but they also have the most health. The Shadow Munchers have less health but there are only three of them (though all are in the same room). Personally, I'd recommend heading to the right from the doorway and then up into the first room from that hallway. This is the "training room", where the Skeletal Knights and Warriors are on an infinite spawn loop. They have very little health so you can kill them quickly but they also are prone to dropping a lot of items, so you will likely have to deal with that. Pick whichever you like but I prefer the Skeletal one; it isn't that hard to click No to some items. Put 'Em Through the Wringer Put your "interrogating" hat on because we're going "interrogating"! For whatever reason the denizens of Dragonhame have had problems with the cultists of Fotia so we are going to go get some information from them to get some insight to the plague's source. Relevant Quests: Kill Us Some Zombies Item Requirements: 7 Cultists Interrogated Locations: Dragonhame, /join dragonhame Fotia, /join fotia (Choose one) Elsa's Frozen Fotia, /join frozenfotia (Choose one) Walkthrough: Step 1: Accept the quest from Drakor and then head to whichever of the two Fotia maps you prefer. You'll have to run the same distance for each map and both have the same spawn chances, so pick Fotia if you like red and Frozen Fotia if you like blue. Step 2: Run to the left, then up, then up the path, up that next path, and down the path in the middle. Once here you'll find (regardless of the map) two Femme Cult Worshippers. "Interrogate" them until you've "interrogated" enough of them and then return to Drakor in Dragonhame to turn in the quest. Inventory Space Required: None, all items are temporary. Additional Notes: The room I send you to with the two Femme Cult Worshippers has them as a guaranteed spawn, but there is a random spawn of two more in the room before, so there is a chance you could find some there as well. Also, be careful with them if you're a lower level. They have almost 15,000 HP and hit for around 200 damage, up to around 500 on a critical hit, so they're potent enemies. Also, as an aside, Fotia is the beginning of an interesting saga regarding Dage the Evil, so if you've not done that, you could start it while you're working on this quest. The Core of the Problem The elementals of Dragonhame aren't being killed but they are being affected by the plague, so Drakor wants us to bring some cores from an area untainted by the plague. He says the Ruins of Great Gilead but we're not going there, because we're smart! Relevant Quests: Put 'Em Through the Wringer Item Requirements: 3 Cores of Earth 3 Cores of Fire 3 Cores of Water 3 Cores of Wind Locations: Dragonhame, /join dragonhame Earthstorm, /join earthstorm Walkthrough: Step 1: Accept the quest from Drakor and then head over to our old romp, Earthstorm. I know Drakor said The Ruins of Great Gilead but you'll see why we are going to Earthstorm! Step 2: In this first room, you will find the Earth Elemental, Fire Elemental, Water Elemental, and Wind Elemental that drop the four types of cores we need. All four are conveniently in one room, so we don't need to run around to find them. Thus, going here instead of The Ruins of Great Gilead. Defeat the Elementals until you've gotten three of each type of core, the return to Drakor and turn in the quest. Inventory Space Required: None, all items are temporary. Additional Notes: In a somewhat irritating and seemingly recurring theme, the Elementals do not drop the Cores at a 100% rate. It does seem somewhat high so you shouldn't have to stick around for too long but it does mean you'll probably have some extra kills to make. Other than that it's very straightforward. The Scroll of Salubris The Merdraconians in the Natatorium appear to be unaffected by the plague, despite being dragonkin. Rumors have been swirling of a scroll they posses that is making them immune. So Drakor wants us to take the scroll from them. Which seems to mean we will be taking their immunity, but that's just sort of glossed over. If it's in the name of survival of all dragons, though, I suppose it's acceptable? Relevant Quests: The Core of the Problem Item Requirements: Scroll of Salubris Locations: Dragonhame, /join dragonhame Natatorium, /join natatorium Walkthrough: Step 1: Accept the quest from Drakor and then head to the Natatorium. Step 2: Head up one screen to find two Merdraconians. Defeat them until you have gotten the Scroll of Salubris, and then head back to Drakor and turn in the quest. Inventory Space Required: None, all items are temporary. Additional Notes: The Scroll is not a 100% drop rate. I got it in 5 kills but that doesn't say much about the rate, just that it's not 100%. From the screen with the two Merdraconians, you can find one more per screen by heading either one screen to the left or right, if you don't want to wait around for the two to spawn. This does appear to be the last quest from Drakor, but if you close the quest box and then talk to Drakor again, he gives some information about the scroll and has a new set of quests you can access. Must Be All Those Limbs The magic from the scroll is apparently a different type than we're used to. As a result, we need some stuff from the Cave of Wanders in Sandsea to help us. Relevant Quests: The Scroll of Salubris Item Requirements: 5 Lotus Petals 5 Talismans of Renewal Locations: Dragonhame, /join dragonhame The Cave of Wanders, /join wanders Walkthrough: Step 1: Accept the quest from Drakor and then head over to the Cave of Wanders. Step 2: Head up one screen. This is the "hub" screen. Use this screen and then the screens accessible through the three doors to find the Lotus Spiders for the Lotus Petals and Kalestri Worshippers for the Talismans. Defeat them until you've got all the Petals and Talismans, then return to Drakor to turn in the quest. Please see Additional Notes for notes about the Cave of Wanders. Inventory Space Required: None, all items are temporary. Additional Notes: The Cave of Wanders is a pretty confusing place. There are a lot of screens that look similar and a lot of doorways. As a result we are going to keep it simple and use the "hub" room and only the rooms directly connected to it through the three doorways so there isn't an issue of getting lost or anything. Furthermore, all the monsters are random spawns, so you may need to room-hop or kill some extra monsters to get all the Lotus Spiders and Kalestri Worshippers you need for this quest. There's also some more bad news; the items are not 100% drops. Neither the Petals nor the Talismans drop 100% of the time, though the Talismans seem to be a little less. On the bright side, the Petals drop in bunches, so in order to get all 5 I only need 2 drops (I got a 2 and 3) from the Lotus Spiders. So we've got a confusing map with random spawns and non-100% drops to deal with for this quest. What We Need is More Mages The priests and alchemists (for whatever reason) will work on the materials we have brought back, but Drakor is wise and knows it couldn't hurt to ask for more help. As a result, we are going to go to Dragonrune Hall and ask the professors there for help. Relevant Quests: Must Be All Those Limbs Item Requirements: Maedoc's Report Mueran's Report Warlic's Report Sora to Hoshi's Report Neveya's Report Locations: Dragonhame, /join dragonhame Dragonrune Hall, /join dragonrune Walkthrough: Step 1: Accept the quest from Drakor and then head to Dragonrune Hall. Head up twice, and you'll find Sora to Hoshi. Click on the arrow to receive her report. Step 2: Head through the leftmost door (with the purple rune on it) and you'll find Mueran. Receive his report and head back out into the main room with Sora. Step 3: Go through the middle-left door (with the green rune on it) and find Maedoc. Get his report and head back out to the main room. Step 4: Head into the middle-right door (with the cyan rune on it) and find Neveya. Receive her report and head back into the main room. Step 5: Finally, head into the rightmost room (with the yellow rune on it) and talk to Warlic to get his report. Now that you've gotten all the reports, head back to Drakor and turn in the quest. Inventory Space Required: None, all items are temporary. Additional Notes: Not much to say, except that this is one where you click the arrow to talk to the NPC to get the item, rather than clicking the dialogue bubble, so don't get confused by that. It would be interesting to see what they all report but alas. Protect the Eggs We've done all the research we can, so now it is time to focus on protecting the young. We are going to find as many eggs as we can in Dragonhame and bring them to the center of town, so the healers can look after them more easily. You know what that means? We're going on a quest where we don't have to leave Dragonhame! Relevant Quests: What We Need is More Mages Item Requirements: 8 Dragon Eggs Dragon Eggs Placed Locations: Dragonhame, /join dragonhame Walkthrough: Step 1: Buckle in and listen up, because Dragonhame is a huge map. Start off by heading two screens to the right, where you'll find the first egg. Find a way to gather up that beast of an egg and chuckle at the text in the progress bar. Egg Count: 1 Step 2: Go to the left one screen, then up, then left once more to find another egg. Gather it up. Egg Count: 2 Step 3: Head to the left two screens to find the next egg. Gather that little guy up. Egg Count: 3 Step 4: Go to the left one screen and then down one screen, where you'll find two more eggs. Grab 'em! Egg Count: 5 Step 5: Head to the left, and then to the right, to find another couple eggs. Gather them. Egg Count: 7 Step 6: Head one screen to the right and you'll be back where you started. Now head up one screen and find the last egg. Gather it up. You're now conveniently in the room where you can place the eggs (if you try to do it before you have all 8 it won't let you), so place them and wonder why you had to gather that last egg, since it was already right there. Head down one screen to talk to Drakor and turn in the quest. Inventory Space Required: None, all items are temporary. Additional Notes: You don't really have to go in a counter-clockwise circle like I had you go, it's just an easy to way to hit all the rooms with eggs. There are several pathways you can take in the map that won't lead to a room with an egg, though, so be careful with those. Like I said, Dragonhame is a big map. Very, Very Sad One of the young dragons seems have fallen very ill and in his fever is in an uncontrollable rampage. His plague is too far advanced for him to be saved, and he cannot be allowed to continue his destruction and plague spread. You can see where this is heading, can't you? Drakor wants us to take care of the situation, as none of the residents of Dragonhame have the heart to do it. Sometimes sacrifices must be made for the greater good. Relevant Quests: Protect the Eggs Item Requirements: Sick Dragon Slain Locations: Dragonhame, /join dragonhame Walkthrough: Step 1: Accept the quest from Drakor and then head right two screens and up one. If you tried going here before, it was blocked off, but now it is accessible. Step 2: Here you will find the Infected Dragon. For a baby dragon he's got some health and power, but do him and Dragonhame a favor and defeat him. Once you defeat him, the quest will auto-complete and you'll be launched into a cutscene. Inventory Space Required: None, all items are temporary. Additional Notes: The cutscene gives some direction for what you need to do next, so it could be worth watching if you're in the habit of skipping them (though I'll tell you where to go next anyways...). There's also some interesting things that happen regarding the baby dragon, which could be some foreshadowing. Ward the Hospital Despite what was said in the cutscene, it seems we still need to do some warding for the rest of the town. As a result, we're going to need to slay three more infected dragons. Relevant Quests: Very, Very Sad Item Requirements: 3 Infected Bloods Locations: Dragonhame, /join dragonhame Walkthrough: Step 1: Accept the quest from Drakor and once again, head two screen to the right and one screen up. Step 2: The Infected Dragon still is here, so defeat it three times to get the three bloods. This one doesn't auto-complete so return to Drakor and turn in the quest. Inventory Space Required: None, all items are temporary. Additional Notes: This is basically the same quest as Very, Very Sad, only we are doing it three times. So it's pretty straightforward. Once you turn it in, there is a cutscene that shows the spread of the plague. From this point on, the quests start being available from several locations, but they are still a part of the Dragonhame line. Recover samples in Lair Galanoth is glad that we are working with Warlic, and he wants us to obtain some samples of uninfected biological material for him. Note that this quest can be started from Drakor in Dragonhame or Galanoth in Vasalkar Lair. Of important note is that once you reach this point, Galanoth's usual dialogue box is replaced with one specific for the Dragonhame line, so his normal buttons are not available. So for this quest and the following two, you will be unable to access Galanoth's regular shops or quests. Relevant Quests: Ward the Hospital Item Requirements: 3 Superior Dragon Bloods 3 Draconian Venoms 3 Draconian Tears 3 Wyvern Scales Locations: Dragonhame, /join dragonhame (Optional) Vasalkar Lair, /join lair Walkthrough: Step 1: If you're in Dragonhame, accept the quest from Drakor and then head to Vasalkar Lair. Or just make your way to Vasalkar Lair and accept the quest from Galanoth in the first room. In this first room are two Water Draconians. Defeat them until you've gotten the three Draconian Tears. Step 2: Head up one screen and slay the Wyvern you find here. Go up one more screen and slay this Wyvern as well. Make your way more more screen up and defeat one of the Wyverns here. You should have all three of the Wvyern Scales but if not, you can just stay in this room defeating the two Wyverns here until you've gotten the Scales. Step 3: From the screen with the two Wyverns (Screen 4), head straight up. This will lead you into a little side cave where you can find a few monsters, one of which is the Venom Draconian (the green one). Kill it, and then head down out and to the right along the top path. In this next room you'll find another Venom Draconian. Alternate between the rooms defeating them until you've got all three Draconian Venoms. Step 4: You may not have to do this depending on your luck, but you may have noticed the Water and Venom Draconians also were dropping the Superior Dragon Blood. If you managed to get all 3 while getting the Tears and Venoms, you can go turn in the quest. If you didn't, return to the little side cave. Defeat the Venom Draconian and Purple Draconian until you've gotten all the Superior Dragon Bloods, then return to Galanoth or Drakor and turn in the quest. Inventory Space Required: None, all items are temporary. Additional Notes: In my experience with it, the Wyvern Scales dropped at a 100% rate while everything else did not. In the side cave, there is also a Bronze Draconian. You can kill it if you want to, but it won't drop the Superior Dragon Blood so there is no need to. If you decide to fight Draconians in rooms other than the side cave, you can also get the Superior Dragon Blood from the Dark Draconians and Golden Draconians. I'd recommend turning the quest in to Galanoth, since he is conveniently located on Screen 4 with the two Wyverns. Darkness to Calm Dragons Dragons are calmed by Dark Draconian Essence and it seems DragonSlayers often use it to subdue the dragons. Galanoth wants us to gather some. Once again, this quest is available from both Drakor and Galanoth. Relevant Quests: Recover samples in Lair Item Requirements: 10 Dark Draconian Essences Locations: Dragonhame, /join dragonhame (Optional) Vasalkar Lair, /join lair Walkthrough: Step 0: Make your way to screen 4 of Vasalkar Lair if you are not there already. Step 1: If you haven't from one of the other locations (Drakor or Galanoth on Screen 1), accept the quest. Head right (it doesn't matter which path you take) one screen. Here you will find, on the bottom path, a Dark Draconian. If you are on the bottom path, you can just go attack it. If you are on the top path, double click it to attack and your character should run and cross the gap of the path to attack. Alternately, you can use a ranged attack or attacks to attack and kill it from the top path. Step 2: Head one more screen to the right. There will be another Dark Draconian on the top path. If you're still on the top path, you can go attack it. If you're on the bottom path, once again you should be able to double click and your character will run and then cross the gap. Kill this one too. Step 3: Alternate between the rooms killing the two Dark Draconians, either with ranged attacks or crossing the gap, until you've gotten all 10 Essences, then return to Galanoth on Screen 4 and turn in the quest. Inventory Space Required: None, all items are temporary. Additional Notes: I am very confident in the technique to cross the gap; I did it for all 10 of the kills needed for the Essence. However, you won't be able to just run across the gap, you need to be in the process of attacking a monster. Additionally, if you use a ranged attack, the Draconian will likely cross the gap on its own to come attack you, so either way, you should be able to get to it. If you are unable to get the gap crossing to work and don't have a class with ranged attacks, you'll just have to run, though at that point it's probably faster to just use one room and have the monster respawn. Quest for the Red Dragon's Scroll Galanoth thinks that if there is one dragon who would know more about any other plagues the dragons have suffered, it would be the Red Dragon. Whether this is a reference to the length the Red Dragon has been in the game, I'll let you decide. Regardless, we are to defeat it to convince it to tell us more. Once again, this quest is available from both Drakor and Galanoth. Relevant Quests: Darkness to Calm Dragons Item Requirements: Red Dragon's Scroll Locations: Dragonhame, /join dragonhame (Optional) Vasalkar Lair, /join lair Walkthrough: Step 0: Make your way to screen 4 of Vasalkar Lair if you are not there already. Step 1: If you haven't yet, accept the quest from Galanoth. Now head to the top path and head right three times until you get to the cave with the famous Red Dragon. Step 2: Defeat the Red Dragon to obtain the scroll, and then head back to Galanoth to turn in the quest. Inventory Space Required: None, all items are temporary. Additional Notes: If you actually read the quest text for when you finish a quest, Galanoth will tell you to go see Artix in Swordhaven. Not quite yet. If you talk to Galanoth again he will then tell you to go talk to Drakor once more, and have a button that will take you right to him. How convenient! Help Artix in Swordhavenundead Well, the quest text seems to indicate Artix is talking to us but we are accepting the quest from Drakor. So that's fun. But Artix (I think) needs our help clearing out the last of the undead from Swordhaven, so we help him and he will help us! That's fair. Relevant Quests: Quest for the Red Dragon's Scroll Item Requirements: 13 Undead Slain Locations: Dragonhame, /join dragonhame Swordhaven (Undead), /join swordhavenundead Walkthrough: Step 1: Accept the quest from Drakor and then head to Swordhaven (Undead). In this first room you will find two Skeletal Soldiers and one Skeletal Ice Mage. Defeat them and then head up. Step 2: On this screen you will find three more Skeletal Ice Mages. Take them out and then head back down. Step 3: Alternate between this room and the one with the three Skeletal Ice Mages, clearing them out until you've gotten the 13 Undead Slain. Return to Drakor and turn in the quest. Inventory Space Required: None, all items are temporary. Additional Notes: Very straightforward quest here. The monsters in Swordhavenundead to tend to drop a lot of items so you may need to decline some. Also, the quest text is almost certainly supposed to be from Artix's point of view so it's sort of funny to have it being delivered by Drakor. Of more important note, after completing this quest, Galanoth's dialogue box and options return to normal in the Vasalkar Lair map, so you can access them again. Kill Dracolich in Temple Warlic is going to need the bones of an undead dragon in order to study, since the dragons are dying. We need to slay a Dracolich, therefore, to get Warlic the specimen he needs. Note that this quest can be started from Drakor or from the Artix NPC that shows up at in the Dracolich room at the Light Temple after completing the previous quest. You're already at Drakor, though... Relevant Quests: Help Artix in Swordhavenundead, as well as the Light Temple Quests up to and including 'Level 20' (please see Additional Notes) Item Requirements: Undead Dragon Bones Locations: Dragonhame, /join dragonhame Light Temple, /join temple Walkthrough: Step 1: Accept the quest from Drakor or head to Light Temple and skip to the bottom, and then head left to the room with the Dracolich to accept the quest from Artix there. Step 2: Defeat the Dracolich and then turn the quest in to Artix (since he's standing right there). Inventory Space Required: None, all items are temporary. Additional Notes: First and foremost; I am not 100% sure if you need to have access to the Dracolich screen by having done the quests for the Light Temple. Artix mentions in his dialogue box that if we haven't done the rest of the temple, we should come back later and do it, but for now we should fight the Dracolich. So there is a chance you may be able to skip down there for this quest if you haven't done the Light Temple Quests. However, I have done those on the account I am using for this section, so until I can double check I am going to assume they need to be done. Now, for the Dracolich: this is a tough fight, as it hits hard (230-430 sort of range, nearing 600 on critical hits). This is made even harder by the fact that there is an additional monster, the Cryptkeeper Lich, in the room, which will attack you if you use an AoE class. So do what needs to be done in order to defeat the Dracolich. After you turn in the quest to Artix, his new dialogue box will have a button to send you to see Warlic in Dragonhame. Research in Gilead Warlic says some sort of confusing stuff about being sure and suggesting the cause of the plague and whatnot, but the main point here is that he needs pure elemental essences, which we will be obtaining for him. This quest can be accepted from Warlic either in Dragonhame or The Ruins of Great Gilead, or from Drakor. Relevant Quests: Kill Dracolich in Temple Item Requirements: 3 Pure Fire Essences 3 Pure Water Essences 3 Pure Air Essences 3 Pure Earth Essences Locations: Dragonhame, /join dragonhame Earthstorm, /join earthstorm Walkthrough: Step 1: Accept the quest and then head to Earthstorm. Yes, I know the quest says Gilead, but you may recall doing this before with The Core of the Problem quest. Step 2: Once again, we are going to kill the Earth Elemental, Fire Elemental, Water Elemental, and Wind Elemental that can be found here in order to get the Pure Essences. Once we have three of all four types, return to Warlic in Dragonhame to turn in the quest. Inventory Space Required: None, all items are temporary. Additional Notes: On this day, a miracle has been witnessed. The Essences seem to have a 100% drop rate! Finally, Elementals dropping their items at a 100% rate! You can also choose to go to the Ruins of Great Gilead if you would prefer that, and you could accept the quest from Warlic there instead of going to Dragonhame, but I find it more convenient to use Earthstorm since all four types of Elementals are in the same room. Fire and Ice in Battleundera Warlic needs bone marrow samples from both fire and ice undead, so we are going to get him some. Maybe we can sing a song about ice and fire while doing it (cookies if you get the reference!). This quest can be accepted from Warlic in either Dragonhame or BattleUnder, or from Drakor. Relevant Quests: Research in Gilead Item Requirements: 6 Undead Fire Marrows 6 Undead Ice Marrows Locations: Dragonhame, /join dragonhame Swordhaven (Undead), /join swordhavenundead Portal (Undead), /join portalundead Walkthrough: Step 1: Accept the quest and then head to Swordhaven (Undead). Once again we are being smart about where we go for the items. You'll be killing the Skeletal Ice Mages again, so kill the one in the first room and the three in the room up, alternating the rooms until you get the six Undead Ice Marrows. Step 2: Now head to Portal (Undead). When you join the room, a cutscene will play, but there is a skip button in the bottom right. In this first room you will encounter two Skeletal Fire Mages. Slay them and head up one room to find one more Skeletal Fire Mage. Head back to the first room or roomhop to another Portal (Undead) map (you'll have to skip or watch the cutscene again if you roomhop) and repeat the process to get the last three Undead Fire Marrows. Return to Warlic in Dragonhame and turn in the quest. Inventory Space Required: None, all items are temporary. Additional Notes: If you want to go by what the quest says, you can use the BattleUnder map (/join battleundera). However, the enemies here are random spawns, unlike the guaranteed ones in Swordhaven (Undead) and Portal (Undead) so you could have to roomhop or kill a lot of extra monsters to find the ones you need. As a result I highly encourage you to just use the method I've outlined. Unlife's a Lich Ha! A pun on an expression about what life is. Our Elemental Undead samples were perfect but now we are going to need to get a sample of purely necromantic magic, which will be done with the Lich and his runes. Warlic in Dragonhame or BattleUnder, or Drakor, will give you this quest. Relevant Quests: Fire and Ice in Battleundera Item Requirements: 6 Necromantic Runes Locations: Dragonhame, /join dragonhame Marsh 2, /join marsh2 Walkthrough: Step 1: Accept the quest and then head to Marsh 2. Step 2: Head to the right three times and you'll find a party! In this room are several monsters, including the Lich. Start defeating him until you've gotten 6 Necromantic Runes. Once you've got them, return to Warlic in Dragonhame and turn in the quest. Inventory Space Required: None, all items are temporary. Additional Notes: As with the previous quest, you can use the BattleUnder map (/join battleundera). But the enemies are, as mentioned, random spawns. This, compounded with the fact that the Necromantic Rune does not drop 100% of the time (though it is fairly high) means you could spend a lot of time finding Liches and getting the six Runes if you choose to use BattleUnder. If you use the Marsh 2 map, use caution in the room with the Lich. There are three other monsters besides the Lich so if you have an AoE class you might end up fighting a lot more than you need to. Dragonhame Infirmary Invasion There are zombie dragons in the hospital, and we need to put them out of their misery. We also cannot allow them to threaten the rest of the citizens of Dragonhame, so we'll need to go take care of the problem. Relevant Quests: Unlife's a Lich Item Requirements: 10 Dragons Subdued Locations: Dragonhame, /join dragonhame Infirmary, /join infirmary Walkthrough: Step 1: Accept the quest from Drakor and then head to the Infirmary. It's faster to just join it, but you can run there by going right two screens and then up two screens. Step 2: In this first room you will find a Zombie Dragon. Defeat it and head to the right. Step 2: This room contains two more Zombie Dragons. Put them out of their misery. You'll now be alternating between this room and the first until you get all 10 Dragons Subdued. Drakor should be in the first room, so turn in the quest to him. Inventory Space Required: None, all items are temporary, though one could be quite useful. Additional Notes: The Zombie Dragons are tagged as Undead, so if you've got something that does bonus damage to Undead then you could use it here. The reason you may want one inventory space is that the Zombie Dragons drop the Infection Cutter 100% of the time, so unless you want to hit No to it each time, you could accept it and then just delete it later if you don't want to keep it. Elemental Dracolich Destruction We seem to have encountered an elemental Dracolich. Though Drakor's never heard of something like that, it does make sense, apparently. How the plague could do it, though, makes less sense. We need to subdue the creature to study it and find out what has become of it. Relevant Quests: Dragonhame Infirmary Invasion Item Requirements: Proto-Earth Dracolich Locations: Infirmary, /join infirmary Walkthrough: Step 1: Accept the quest from Drakor and then head two screens to the right, through the big door that says KEEP OUT! Here you will find the Proto-Earth Dracolich. Step 2: Defeat the Proto-Earth Dracolich and then wait a couple seconds. The quest will auto-complete and then a cutscene will play. Inventory Space Required: None, all items are temporary. Additional Notes: The Proto-Earth Dragon is a somewhat tough fight with a lot of health and a pretty strong attack. He also does not seem to be tagged as Undead. So you may be in for a bit of a fight. The cutscene sort of gives direction on where to go next, but not a lot. This is, however, the end of the Dragonhame section. Dragon Heart Well, here we are. Finally here to wrap up this saga. When you head to Dragon Heart (either by /joining dragonheart or via the button on Drakor in Dragonhame) you'll be greeted with a cutscene that gives more story development. So how about it? Let's finish this fight! As a side note, the map may look pretty familiar; it's basically a recolored and slightly pared down version of the Dragonplane map, which makes sense if you've been watching the cutscenes. Something to note: I went to the map via the button from Drakor in Dragonhame and after that it dumped me in the second room of the map, where Drakor is. This led to an issue where I couldn't accept the quests, because when you first join the map, there is an auto-completing quest in the first room. So you'll either need to rejoin the map if you use the button from Drakor, or you may be able to just run to the right one room and get the quest completion. Ward the Heart The Dragonplane has, as you can clearly see, been infected. If we want to contain it, we are going to have to isolate the areas. This means Warlic's handy wards are going to be used. Thanks Warlic! Relevant Quests: Dragonplane in Peril (this is the aforementioned auto-completing quest) and probably Elemental Dracolich Destruction Item Requirements: 5 Wards Placed Locations: Dragon Heart, /join dragonheart Walkthrough: Step 1: Accept the quest from Drakor and head up one screen. This is roughly the equivalent of the Earth portion of the Dragonplane, and it is here that you'll find the first ward location. Place the ward. Step 2: Head out of the "Infected Earth Realm" and then make your way to the left. Now head up into the "Infected Water Realm" to find the second ward location. Set the might ward! Step 3: Now head up and out, to the left, and into the "Infected Air Realm". Once here you will find ward location number three. Place that ward. Place it! Step 4: Once again, head up and out, to the left, and into the infected realm, this time Fire. Here you'll find the fourth ward location. Set the ward. Step 5: This time you're going to head straight up (which is slightly different from the Dragonplane map) and then to the right two screens. Upon your arrival you shall be greeted by the final ward location. Place the ward and then head back to Drakor to turn in the quest. Inventory Space Required: None, all items are temporary. Additional Notes: This quest serves as your introduction to the map and also gives you a pretty good idea of what is going to be coming up for the remaining quests (you did look at the monsters, right?). By the time you get to the final ward, you'll be at the end of the map, so it's probably better to roomhop to get back to Drakor rather than run all the way back. Infection Rejection It seems Drakor still has hope we can save some of those infected dragons that aren't too far gone, so he wants us to knock some out so we can try to treat and save them. Relevant Quests: Ward the Heart Item Requirements: 6 Infected Dragons Slain Locations: Dragon Heart, /join dragonheart Walkthrough: Step 1: Accept the quest from Drakor and then head back one screen to the first screen. There are two Infected Dragonlings here, and they are what give you the quest item. Step 2: "Knock out" the two Dragonlings and then either wait for them to respawn or head one screen left and "knock out" the Dragonling there as well, and then repeat. We need 6 of the items, so get them in whatever way you feel like, and then turn in the quest. Inventory Space Required: None, all items are temporary. Additional Notes: Not much more to say about this. The spawns on this map are all guaranteed, which is nice, so you know there will be two Infected Dragonlings on the first screen that are nearby for this quest. Purify the Plane The taint is everywhere, so get your bucket and scrubby bubbles because we're going cleaning! Drakor wants us to start out by cleaning seven of the columns of their taint. Relevant Quests: Infection Rejection Item Requirements: Node Purified Locations: Dragon Heart, /join dragonheart Walkthrough: Step 1: Accept the quest from Drakor and then head one screen to the right, back to the entrance of the map. Here you'll find the somewhat ambiguous node! Step 2: Click on the disc and experience great sadness as it runs away from you! It keeps hopping around, so here are the locations it'll go after the first place: second, third, fourth, fifth, sixth, and finally seventh. Once you've gotten the seventh one, you will get the quest item and a few seconds later the quest will auto-complete. Inventory Space Required: None, all items are temporary. Additional Notes: For whatever reason the spinning discs seem to have areas you can click (the blue portions) and areas you can't (gaps), so you may have to click a few times before you actually hit one of the areas you can click, since the disc spins. Also, just sort of a cool thing, but when the quest completes you can see the columns in the background do actually get cleansed. Zombie Dragon Destruction The Zombie Dragons (actually, the quest says "Zombiel" Dragons. Zombie Jessica Biel dragons?) cannot control themselves so they need to be subdued to ensure our safety while working to cleanse the realm. Relevant Quests: Purify the Plane Item Requirements: 10 Zombies Subdued Locations: Dragon Heart, /join dragonheart Walkthrough: Step 1: Accept the quest from Drakor and then head two screens to the left. On this screen you will find two Zombie Dragons, which you may recognize having fought before. Step 2: This should come as no surprise, but just start wailing on these guys until you've gotten all 10 of the items you need. Head back to Drakor and turn in the quest. Inventory Space Required: None, all items are temporary, though one may be desired. Additional Notes: Remember the Infection Cutter thing from the quest that was almost exactly like this one? It still applies; unless you want to hit No every time, you may just want to accept the axe. If you've already got it in your inventory it won't drop. Also, you don't actually have to go to the left two screens, since there is a Zombie Dragon on the same screen as Drakor. I just prefer to go to the one with two so that I don't have to wait around as long for the monster to respawn. Water Realm Purification We need to sever Desolich's link to the water realm! And how are we going to do it? Well, we'll kill some Water Elemental Dracoliches and purify the water of course! How do we purify the water, you ask? Why, by removing the corruption, obviously... Relevant Quests: Zombie Dragon Destruction Item Requirements: Water Purified 5 Water Links Weakened Locations: Dragon Heart, /join dragonheart Walkthrough: Step 1: Accept the quest from Drakor and then head off to the left one screen and then up one screen (we're not starting with the Earth Realm for whatever reason). Step 2: Upon arrival you'll be greeted by a strange click spot. I'm not exactly sure what it's trying to actually have you interact with, but IT'S A TRAP! As with the previous purification process, they couldn't just leave it at one thing, so it moves around. Here are the spots: second, third, fourth. Luckily there are only four, and after you get this last one, you'll get the Water Purified item. Step 3: Now head down to fight the Proto-Water Dracolich. Keep defeating it until you've gotten all five of the items, then head back to Drakor and turn in the quest. Inventory Space Required: None, all items are temporary. Additional Notes: The Proto-Water Dracolich can hit somewhat hard so be careful if you're a lower level, though it doesn't have much health so that's a bonus. Other than that, it's pretty straightforward, even if the click spots are sort of strangely located. Water Cleanses Fire I was under the impression that water put out fire, but I guess it cleanses it too (though fire actually makes water. Think on that one.). We need some purified water in order to cleanse the Fire Realm. Relevant Quests: Water Realm Purification Item Requirements: 7 Clean Waters Locations: Dragon Heart, /join dragonheart Walkthrough: Step 1: Accept the quest from Drakor and then head back to the Water Realm. Step 2: There are seven water drops here. As you can see, most are accessible but some are a little less so. The top-right arrow is blocked by the quest progress box, but the actual drop you can click on is below the boundary of the box so you should be able to click it fine. There is one blocked by the Proto-Water Dracolich, so you'll need to attack him to get him to move out of the way so you can click the drop. Once you've gotten all seven, return to Drakor. Inventory Space Required: None, all items are temporary. Additional Notes: Not much else to say, it's a pretty simple one. If for some reason your quest progress box is blocking you from clicking the drop, you can either close the box or click and hold on it, which allows you to drag it to a different part of the screen. You don't have to actually defeat the Proto-Water Dracolich, just move it, but it's not got a lot of health so it's not as big a pain as some of the earlier ones like moving Moganth. Fire Realm Purification We need to sever Desolich's link to the Water Realm by killing some... Fire Elemental Dracoliches! Because that makes sense. We also need to purify the Fire of the realm (which is sounds like we're still talking about the Water Realm...) by removing the corruption. I am fairly sure the quest description is a typo and should say Fire Realm, so if you're confused, don't worry! Relevant Quests: Water Cleanses Fire Item Requirements: Fire Purified 6 Fire Links Weakened Locations: Dragon Heart, /join dragonheart Walkthrough: Step 1: Accept the quest and then head over to the Fire Realm (three screen left and then one up). Step 2: Once here you'll find a circle to click on! Click it and be perhaps disappointed, maybe surprised, that it doesn't just give you the Fire Purified. Nope, we got more places that don't even have fire to click! Here are the rest: second, third, fourth, and fifth. Step 3: Also in this room, which you've probably noticed, is the Proto-Fire Dracolich. Despite the quest description saying Fire Elemental Dracoliches, this is what you need to kill for the Fire Link Weakened items. Defeat six of them and then head back to Drakor. Inventory Space Required: None, all items are temporary. Additional Notes: Like the other purification processes, the circle that spins actually does require you to hit the "solid" part. This isn't too tough with most of them, but for the fifth one that's partly behind the Proto-Fire Dracolich, you may need to try a few times to click the portion that's not being covered. Fire Cleanses Earth This one does make a little more sense and there is some interesting biology about fire and the earth, but the main point is we are going to need purified flames to help cleanse our next target, the Earth Realm. Relevant Quests: Fire Realm Purification Item Requirements: 7 Pure Fires Locations: Dragon Heart, /join dragonheart Walkthrough: Step 1: Accept the quest from Drakor and then return to the Fire Realm. Step 2: Upon arrival you shouldn't be surprised to find seven arrows. And once again, some of them are being blocked. Do what you need to in order to get all seven of them, and then return to Drakor. Inventory Space Required: None, all items are temporary. Additional Notes: Though it's not really clear where you are supposed to click, you can tell when it's okay to click because the cursor changes to the hand icon. They are pretty big areas for this one so you shouldn't have any problem with it. You are able to get the spot that seems like it may be covered by the Proto-Fire Dracolich's tail, but the two that are blocked by it truly are blocked so you'll need to move the baddie out of the way. Earth Realm Purification By now you probably know what the deal is. We need to sever Desolich's link to the Earth Realm and we need to purify the Earth there. Got it? Good! Relevant Quests: Fire Cleanses Earth Item Requirements: Earth Purified 7 Earth Links Weakened Locations: Dragon Heart, /join dragonheart Walkthrough: Step 1: Accept the quest from Drakor and then head up into the Earth Realm, which is finally on the same screen! Step 2: Prepare yourself for the moving circles again. Once you get here, the first one awaits! But you know we aren't done. Remember how many Pure Fires we collected? Well, that's not how many spots we purify... Regardless, here are the remaining ones: second, third, fourth, fifth, and finally sixth. Purify that Earth! Step 3: The Proto-Earth Dracolich awaits, all high and mighty. Why don't we show him who the boss around here is. And in case he doesn't get it the first time, let's show him seven times. Once you've gotten all the items, return to Drakor. Inventory Space Required: None, all items are temporary. Additional Notes: Not much to say. You should know the drill with the circles by now. Though why we needed seven Pure Flames if we only "use" six is beyond me. What are we doing with the last one? Earth Cleanses Air I guess earth can kind of cleanse air, in a way? But this is AQW so we are going to make it work! Though we are somehow going to use stones to do it. Relevant Quests: Earth Realm Purification Item Requirements: 7 Stones Locations: Dragon Heart, /join dragonheart Walkthrough: Step 1: Accept the quest from Drakor and then head up into the Earth Realm once more. Step 2: Remember the days of your childhood when everything was fascinating and pick up seven stones. Once again there are a few that are blocked, so you'll need to move the Proto-Earth Dracolich to access them. Once you've gotten all seven, return to Drakor to show him your pretty rocks! Inventory Space Required: None, all items are temporary. Additional Notes: If you try to get the Dracolich to move while standing where you enter the room, it may just attack you with range, so you might need to go stand a little off to the right to get it to actually move. Of course you can also just go kill it too. Air Realm Purification One last realm to purify! I bet you're pretty good at it by now, aren't you? You probably even know what to do! But here it is anyways. Relevant Quests: Earth Cleanses Air Item Requirements: Air Purified 8 Air Links Weakened Locations: Dragon Heart, /join dragonheart Walkthrough: Step 1: Accept the quest and then head two screens to the left and up one to the Air Realm. Step 2: Yep, those circles are back. You won't have to reach far to get the first one, but there are more of them. At least they are mostly in a straight line. Here they are: second, third, fourth, fifth, and sixth. The fourth and sixth ones are your slightly tricky blocked ones but they can be clicked without attacking the monster. Step 3: Apparently the Proto-Air Dracolich is even more stubborn than the other Proto-Elemental Dracoliches, so we are going to need to teach this one eight lessons. Or Desolich just has a stronger link to the Air Realm, but I like to think the Dracolich is stubborn. Once you've taught it eight lessons, print yourself out a Teacher of the Year award and return to Drakor. Inventory Space Required: None, all items are temporary. Additional Notes: Because the circles are in a line in this one, it is a little easier to get overeager in your clicking and potentially miss getting the temporary item for the click, so be sure to wait it out, especially if your internet connection isn't the strongest and/or fastest. Other than that, it's a simple and familiar quest. Dracolich Disconnection Now that we have weakened Desolich's links to the four Elemental Realms, it's time to begin working on his link to the Heart of the Dragonplane. To do this we need to slay some Dracoliches! Relevant Quests: Air Realm Purification Item Requirements: Water Link Severed Fire Link Severed Earth Link Severed Air Link Severed Locations: Dragon Heart, /join dragonheart Walkthrough: Step 1: Accept the quest from Drakor and then head back to the Fire Realm, and then keep heading up one screen. Step 2: Once here you'll find the Tempest Dracolich and Deluge Dracolich. Lay the slay down to get the Air Link Severed from the Tempest Dracolich and the Water Link Severed from the Deluge Dracolich. Head to the right one screen. Step 3: On this screen you'll find the Granite Dracolich and Inferno Dracolich. Defeat these two to get the Earth Link Severed from the Granite Dracolich and Fire Link Severed from the Inferno Dracolich and then head back to Drakor. Inventory Space Required: None, all items are temporary. Additional Notes: You may have found in your travels of Lore other versions of the Inferno Dracolich, and all of them would be easier than this one. However, this is the only one that will drop the Fire Link Severed, so you're stuck fighting this one. After you turn in the quest, a cutscene will play. Interesting information is revealed, and there is some fun photo evidence of you besting the Proto-Elemental Dracoliches. Heart-searing Pain I don't even know where to start with this one. Let's clear some things up though. If you talk to Drakor and read the dialogue box as well as the one you get when you click the "Avatar?" button, you'll see why we aren't actually fighting Desolich himself. You'll also see that you're fighting Lavastorm. Who was just called Lavablast in the cutscene, and in the quest text. And isn't called either when you actually find the monster. It's sort of confusing. But what matters is we need to fight him as he is the last link of Desolich to the Dragonplane! Relevant Quests: Dracolich Disconnection Item Requirements: Avatar Slain Locations: Dragon Heart, /join dragonheart Walkthrough: Step 1: Accept the quest from Drakor and then head all the way to the end of the map, which you've done before in the Ward the Heart quest. Step 2: Once here you'll find Lavastorm the Final Lavablast the Final the Avatar of Desolich. Not even Desolich himself, unfortunately. Defeat the Avatar and then wait a few seconds. The quest will auto-complete and a cutscene will play. Inventory Space Required: None, all items are temporary. Additional Notes: The Avatar of Desolich can hit pretty hard and has a decent chunk of health, so you could be in for a fight, depending on your class and level. You may need to call in the cavalry (your friends or helpful forumites) to help you if you are having trouble on your own. The cutscene has a sort of nice message, and sort of not-so-nice one, but all's well in the end. Congratulations, you've done it! You've saved the Etherstorm from the wrath of Desoloth and rid Dragonhame of it's plague! You are now done with the main storyline of the Etherstorm Wastes, but that isn't all there is to it. Keep on reading to see what else there is for you to do in the Etherstorm area.
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