Front45 -> RE: Tech Mage's and Mercenarie's Era (5/30/2015 5:25:34)
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Just look. How many strength build are there? none also disappears intimidate, which is unusable tech mage's Fire scythe also no one using no one using: Bludgeon, Adrenaline rush, Blood commander, maul, shadow arts, venom strike, plasma, malfunction, super charge, field commander, atom smasher, massacre, Fireball Why have these skill if we don't using? on Focus 5 build u can use everything (after 30 lvl players). but look what builds are now active Bounty hunter - Many dex and not many res. play with stun grenade and multi, and that's bad because static grenade improves by support and u have only 246 energy to steal and back little Cyber hunters - i dont see often. they are almost no one Mercenaries - support build almost all Tct Mercenaries - also support build almost all Tech Mages - playing higd dex and high res. stun/multi/assimilation/energy backup/gun and rounding and rounding Blood Mages - there are also no many but often using Focus 5 builds all ask himself. we have so many color full and interesting skills but we are using always same build. why happens such? i dont believe that mod's dont worry about that. I wrote 15 unusable skills !!! pay attention. why game is broken so much. why all tech mages have same build Tank, why mercenaries have support build all same, this is so borable I miss such game that Blood mages using Fireball they had str build, even that was better than now. Tech Mages has 1000 life. 450 dex. im hitting only 30 because im bounty hunter and i have smoke but after smoke i again hitting 30. what is that? i don't understand wake up and make better game. my dream is everyone play with Focus 5 build even only 1 week and see difference (after 30 lvl players). we don't want close game. we dont' want fast game. support mercenaries finishing game so fast aux/multi and also tech mages stun/multi game finishing so so fast In focus 5 build u can use everything: Bludgeon, Adrenaline rush, Blood commander, maul, shadow arts, venom strike, plasma, malfunction, super charge, field commander, atom smasher, massacre, Fireball, intimidate, fire scythe... because there is normal damage and normal game
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