RE: Regaliours OOC(Accepting Now...!) (Full Version)

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Arthur -> RE: Regaliours OOC(Accepting Now...!) (6/26/2015 11:39:27)

I guess only the kid can give you the answer to that. Choices, choices... ;)




megakyle777 -> RE: Regaliours OOC(Accepting Now...!) (6/26/2015 12:02:06)

I made my move. It's probably a bad one, but I want to let the kid know if I'm gonna trust him over my job he better give a very good reason to trust him.




fabri17 -> RE: Regaliours OOC(Closed...!) (6/26/2015 17:40:50)

Callum, we might need a plan for Ciela and Yun... we're the only ones who haven't gotten close enough to the place, plus we don't have any information about the shadows, the masked guy, etc...
Since Yun doesn't have ranged weapons (and I even forgot her knife x__x) I'll play her more as a support, if possible. What do you want to do?




Arthur -> RE: Regaliours OOC(Closed...!) (6/29/2015 4:12:03)

Guys tomorrow's the deadline and pretty much our wrapping up phase of this mission. Do post soon so I can start dishing out your rewards.




fabri17 -> RE: Regaliours OOC(Closed...!) (6/30/2015 7:41:14)

Alright... I'll write my post as soon as I get home (about 8h from now)

Edit: Done, it's pretty short, but I can edit it to follow Ciela's actions.




Arthur -> RE: Regaliours OOC(Closed...!) (7/1/2015 12:42:10)

Update up...!!! Deadline is 5th July.


That moment when an assassination attempt turns into an emergency escape mission. This update finishes the turbulent Prologue of our Regaliours story. Sorry that you couldn't engage into too many conflicts in these few updates since these updates were to establish the story and so I was trying to keep a bit of restraint. Rest assured that here on out, you'll fall into a lot more encounters of your choice as you try to find out what happened to your King and who was responsible.

Also, since our first mission ends with this, do provide your feedback if you like. Stuff like anything I need to change in my updates, if my deadline margin is considerate enough, the story, the fights etc...?

I hope you've enjoyed so far.




megakyle777 -> RE: Regaliours OOC(Closed...!) (7/1/2015 15:25:48)

Well, I made my move. Probably a bad one TBH.




fabri17 -> RE: Regaliours OOC(Closed...!) (7/3/2015 16:50:29)

Hm.. Crono, Ciela still has some time to act before she's paralized... what will she do? I'm thinking about carrying Ciela in Yun's shoulder so she can shoot down those who follow us...

Edit: I might not have much time tomorrow, so I just made my post, sorry if this conditions Ciela's actions too much D:




Arthur -> RE: Regaliours OOC(Closed...!) (7/5/2015 10:15:55)

Today's the deadline guys. Please post soon.




Arthur -> RE: Regaliours OOC(Closed...!) (7/13/2015 12:09:36)

Sorry for the unreasonably late update guys. RL has been pressing down on me for quite some time.

Anyways, deadline's 17th July. Once you guys make it out the front gate, I intend to put up the Main Map with options as to where you can go for what stuff.




megakyle777 -> RE: Regaliours OOC(Closed...!) (7/13/2015 15:11:58)

I assume I can see the gate slowly shutting too?




Arthur -> RE: Regaliours OOC(Closed...!) (7/13/2015 15:13:00)

Yeah. Sorry I didn't mention that.




Arthur -> RE: Regaliours OOC(Closed...!) (7/16/2015 13:03:05)

Tomorrow's the deadline guys. Do post soon...!




Arthur -> RE: Regaliours OOC(Closed...!) (7/20/2015 5:52:22)

Two Maps are now in place. Check out the "Locations" section in the first post of the game thread. Updates will be coming shortly.




deathlord45 -> RE: Regaliours OOC(Closed...!) (7/20/2015 9:26:56)

The maps look cool though I see that there are side quests. How do we trigger those? Or while they be options later on if/when we visit those places?




Arthur -> RE: Regaliours OOC(Closed...!) (7/20/2015 11:26:09)

You'll be able to trigger the side-quests when you choose to travel to that location. The game will only use fast travel because manually travelling will slow it down. You all get a reward when you fully complete all missions in a kingdom.

BIG Update's up...!!! Do read carefully and then pick so we can start the mission next time. Deadline's 24th July.




fabri17 -> RE: Regaliours OOC(Closed...!) (7/21/2015 0:37:55)

Some after-mission feedback (sorry if it's too suggestion-ish):
Since it's pretty fast paced and individual conflicts/fights only last for 2 or 3 posts, maybe they could be systematized a little bit... not sure...
Hm... Can I save the mission reports in a text document adding a resume of the story so far? Maybe that could be useful after some time, in case any of us gets a little lost in the progress of the game.
Anyway, I like the game, it's very interesting indeed :D

about my character... to write her backstory so I just used random-ish dates, like the new era regaliours raiding her village 14 years ago, I'm not sure if at that point King Zenneth was already dead, I can change those things to match the story precisely, if it's needed.
offtipic: oh well... I knew my character wasn't completely original, I accidentally found the video which I most likely say years ago that unconsciously influenced my regaliour...




Arthur -> RE: Regaliours OOC(Closed...!) (7/21/2015 0:46:08)

@fabri17, do you mean the fights...? Could you explain as to what you are talking about...?

Glad you're enjoying the game.^^

EDIT: Yeah sure, it's for your own use.




fabri17 -> RE: Regaliours OOC(Closed...!) (7/21/2015 0:57:53)

Yes, like the combat hints, more of those things that guide the fights a little bit. (My choice of words was derp, I didn't mean systematize as in restrict the fights like in Dragonfable, for example), but I'm not sure if this is a good idea...




Arthur -> RE: Regaliours OOC(Closed...!) (7/23/2015 4:32:07)

Guys, tomorrow's the deadline. Please post soon. :)




Arthur -> RE: Regaliours OOC(Closed...!) (7/23/2015 8:09:13)

VERY IMPORTANT INFO REGARDING DICE ROLLS

Okay guys, just as a clarification because I can obviously see where this is going, you CAN choose a number that's already been chosen by another player. It's to check the majority players' choices.

If the dice I roll ends up going in the number the majority has chosen, then you get the item, if not, then you won't be getting anything. You may then pay a fee to re-roll but only upto 2 more times.

If however, an equal number of players falls in both sections, then the number that comes up will result in the corresponding item to only be usable by the players who picked a number in that section.

Additionally, and lastly, the number that comes up, IF it matches any of the numbers picked by a player, then the player gets a bonus.




megakyle777 -> RE: Regaliours OOC(Closed...!) (7/23/2015 10:22:00)

Quick note for my update: is Fairstone in the main questline?




Arthur -> RE: Regaliours OOC(Closed...!) (7/23/2015 10:26:55)

Yep. It's in Ardagrom where you are supposed to go for the Main Quest.




megakyle777 -> RE: Regaliours OOC(Closed...!) (7/23/2015 10:44:14)

Ah Ok, I may change my post then.




Arthur -> RE: Regaliours OOC(Closed...!) (7/23/2015 11:11:45)

Just post up when all of you are ready to go on with the main campaign. Probably better if everyone's ready at the same time.




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