More Strike Animations (Full Version)

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Skinless -> More Strike Animations (6/19/2015 9:04:04)

All strike animations which were in the game:

1st: character runing close to his opponent, then throwing to up his primary, then jumping, catching primary and attacking. (DELETED)
2nd: character runing close to his opponent, then jumping and attacking. (DELETED)
3rd: character runing close to his opponent, then just attacking without jump.

For example: http://postimg.org/image/4xultvfnz/

So Omega have only 3rd strike animation. It's really boring.

I suggest to bring back 1st or 2nd animation. Then game would be more fun.

That's it. I hope you understood what I mean.




AQWorldsFarmer -> RE: More Strike Animations (6/19/2015 10:24:24)

I knew I felt a difference- the only one I KNEW was the dagger double-hit animation.




Uchiha Sarada -> RE: More Strike Animations (6/19/2015 13:33:14)

Daggers 1 strike Animation was removed not that long ago for no reason, they should bring it back too, Supported.
And the 1st strike Animation Was removed on gamma because it was not realistic, but still supported.




Skinless -> RE: More Strike Animations (6/19/2015 14:46:22)

Oops I forgot daggers. Strike with daggers only hit twice now, but not once which was really cool.




Uchiha Sarada -> RE: More Strike Animations (6/19/2015 15:21:15)

Skinless: They used to have both animations with 50% chance for each one to trigger, Now its only the 2 hits animation sadly.




Illuminist -> RE: More Strike Animations (6/22/2015 22:40:26)

I don't see the point removing the small fun things that ED used to offer. I used to love the srike animations. The bounty strikes were especially amazing, but apparently not amazing enough




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