G Man -> All you need to know about Avatar of Time (6/27/2015 17:58:47)
|
[image]http://i.imgur.com/eSb7T1b.jpg[/image] Use the Ctrl+F/Command+F function to make what you are looking for easier to find. Table of Contents [AoT1] Introduction & How to obtain. [AoT2] Stat Builds [AoT3] Skills, and their Pros and Cons. [AoT4] Combat Strategy [AoT5] FAQ [AoT6] Credits & Updates [AoT1] Intro You are an Avatar, the very embodiment of an element. Which? Well, the name makes it obvious, TIME! Yes, you use TIME itself to battle! Whether it's using time to alter yourself from a different timeline to empower your attacks, or using the Orb of Time itself to allow you to attack faster than your enemy can react, you have power enough to destroy anything. (Disclaimer, this is flavor text, do NOT expect Doomknight levels of damage.) How to Obtain You can obtain Avatar of Time by redeeming the code that comes with the 2015 Dragons Calendar Via the “redeem code” section of the Portal Site. [AoT2] Stats (ongoing/will be edited in) Avatar of Time puts its focus on damage, rather than defense, stats should follow accordingly. However, you CAN make a build focusing on defense if you want to. At higher levels, Avatar of Time has surprisingly lower-end mana costs for its powerlevel, so with optimal gear, you can actually have lower wis than what is stated, if you so choose. Pure Offensive: "Insolent fools! I shall destroy you!" This Avatar puts all of its focus on pumping out damage to destroy the enemy they are currently facing. Level: 10 Str/Dex/Int: 0 End: 0 Wis: 45 Cha: 0 Luk: 0 Level: 20 Str/Dex/Int: 20 End: 0 Wis: 75 Cha: 0 Luk: 0 Level: 30 Str/Dex/Int: 70 End: 0 Wis: 75 Cha: 0 Luk: 0 Level: 40 Str/Dex/Int: 120 End: 0 Wis: 75 Cha: 0 Luk:0 Level: 50 Str/Dex/Int: 170 End: 0 Wis: 75 Cha: 0 Luk:0 Level: 60 Str/Dex/Int: 200 End: 0 Wis: 75 Cha: 0 Luk: 20 Level: 70 Str/Dex/Int: 200 End: 0 Wis: 75 Cha: 0 Luk:70 Level: 80 Str/Dex/Int: 200 End: 0 Wis: 75 Cha: 0 Luk:120 Beast Maser: "Such devoted followers..." This Avatar focuses on having its devotees (guests/pets) do most of the work. Level: 10 Str/Dex/Int: 0 End: 0 Wis: 45 Cha: 0 Luk: 0 Level: 20 Str/Dex/Int: 0 End: 0 Wis: 75 Cha: 20 Luk: 0 Level: 30 Str/Dex/Int: 0 End: 0 Wis: 75 Cha: 70 Luk: 0 Level: 40 Str/Dex/Int: 0 End: 0 Wis: 75 Cha: 120 Luk: 0 Level: 50 Str/Dex/Int: 0 End: 0 Wis: 75 Cha: 170 Luk: 0 Level: 60 Str/Dex/Int: 20 End: 0 Wis: 75 Cha: 200 Luk: 0 Level: 70 Str/Dex/Int: 70 End: 0 Wis: 75 Cha: 200 Luk: 0 Level: 80 Str/Dex/Int: 120 End: 0 Wis: 75 Cha: 200 Luk: 0 Defensive: "I am an Avatar! Immortal representation of an element! YOU.SHALL.NOT.KILL.ME." This Avatar focuses on lasting through, and surviving any battle, rather than outright destruction. Note: Since avatar of time focuses on damage, this build is POSSIBLE to do, but is not entirely recommended. (I hope I did this right) Level: 10 Str/Dex/Int: 0 End: 0 Wis: 45 Cha: 0 Luk: 0 Level: 20 Str/Dex/Int: 0 End: 20 Wis: 75 Cha: 0 Luk: 0 Level: 30 Str/Dex/Int: 0 End: 70 Wis: 75 Cha: 0 Luk: 0 Level: 40 Str/Dex/Int: 0 End: 120 Wis: 75 Cha: 0 Luk:0 Level: 50 Str/Dex/Int: 0 End: 170 Wis: 75 Cha: 0 Luk: 0 Level: 60 Str/Dex/Int: 0 End: 170 Wis: 125 Cha: 0 Luk: 0 Level: 70 Str/Dex/Int: 0 End: 170 Wis: 125 Cha: 0 Luk: 50 Level: 80 Str/Dex/Int: 0 End: 175 Wis: 125 Cha: 0 Luk: 100 [AoT3] Skills Work in progress. [image]http://i.imgur.com/jjRf3pu.jpg[/image] Reflections of Nothing Make your foe hit nothingness! Effect: Hit one target from a distance for 130% damage, and lower its Bonus by 55 for 4 turns, if it connects. Mana Cost: 35 Cooldown: 7 Element: Weapon's element Attack Type: Weapon's type Skill Analysis: [image]http://i.imgur.com/wdTHGBK.jpg[/image] Absorb Essence Drain some of your foe's essence! Effect: Drain your target's essence as you deal 5 hits of 20% damage for 100% total damage, and heal 3% Health and Mana per hit if each hit connects. Mana Cost: 0 Cooldown: 14 Element: Weapon's element Attack Type: Weapon's type Skill Analysis: [image]http://i.imgur.com/i6xvVvW.jpg[/image] Time Storm Deal Critical Damage! Effect: Attack with your weapon 3 times, each hit doing 61.66% damage for 185% damage, with 100% chance to crit for 370% total damage. Mana Cost: 26 Cooldown: 15 Element: Weapon's element Attack Type: Weapon's type Skill Analysis: [image]http://i.imgur.com/hCun3Bh.jpg[/image] Jolting Blast Shock your foe to lower damage! Effect: Blast one target with jolts of electricity, dealing 4 hits of 27.5% damage for 110% total damage. If one hit connects, the target's Boost is lowered by 40% for 5 turns. Mana Cost: 24 Cooldown: 6 Element: Weapon's element Attack Type: Weapon's type Skill Analysis: [image]http://i.imgur.com/u5gGc6a.jpg[/image] Time Lock Freeze your foe in time! Effect: Summon a clock using the Orb of Time to freeze your target in time, dealing 125% damage and stuns for 3 turns, if it connects. Mana Cost: 20 Cooldown: 15 Element: Weapon's element Attack Type: Weapon's type Skill Analysis: [image]http://i.imgur.com/PLsjSjA.jpg[/image] Fragments of Eternity Hit all your foes! Effect: Summon daggers to hit all foes five times, each hit doing 28% damage for 140% total damage. Mana Cost: 25 Cooldown: 1 Element: Weapon's element Attack Type: Weapon's type Skill Analysis: [image]http://i.imgur.com/dZ7yciB.jpg[/image] Temporal Reset Reset everything! Effect: Instantly reverts all damage done to you, your guests and your foes, healing everyone in battle to 100% HP and MP. It also removes all effects, refills potions, and resets all cooldowns. (Any CD that carries over between battles is NOT affected by this and retains the carry over cooldown) Mana Cost: 35 Cooldown: 100 (Carries over between battles) Element: N/A Attack Type: N/A Skill Analysis: [image]http://i.imgur.com/yOky5PR.jpg[/image] Attack Effect: Slash one target with your weapon for one hit of 125% damage. Mana Cost: 0 Cooldown: 0 Element: Weapon's element Attack Type: Weapon's type Skill Analysis: [image]http://i.imgur.com/1uQ048X.jpg[/image] Timeline Shift Show the other you! Effect: Alter the timeline to change into your other self, and deal 10 hits of 20% damage for 200% total damage. If one hit connects, it lowers one target's All resistance by 40 for 3 turns. Note: The -40 All actually applies upon one successful hit, so you can potentially do more than 200% damage. Mana Cost: 25 Cooldown: 6 Element: Evil Attack Type: Weapon's type Skill Analysis: [image]http://i.imgur.com/EXrw0n3.jpg[/image] Allons-y When? Now? Have hope! Effect: Summon a phone booth with Doctor When inside to attack one target with his sonic driver for 3 hits, followed by his phone booth hitting once for 4 hits of 40% for a total of 160% damage with 200 Bonus. Mana Cost: 25 Cooldown: 5 Element: Weapon's element Attack Type: Weapon's type Skill Analysis: [image]http://i.imgur.com/KI9QSBj.jpg[/image] Staff of Meanwhile Unleash time itself on your foe! Effect: Attack one target with the Staff of Meanwhile, dealing 7 hits of 21.40% damage for 140% total damage. If one hit connects, it applies a Magic, ??? element DoT effect that does 40% weapon damage for 4 turns. Mana Cost: 22 Cooldown: 6 Element: Weapon's element Attack Type: Weapon's type Skill Analysis: [image]http://i.imgur.com/9dPCdqb.jpg[/image] Lux Et Tenebrae Harness both Light and Darkness! Effect: Summon both the Blade of Meanwhile and Cannon of Meanwhile, and deal 8 hits of 27.5% damage for 220% total damage with one of the effects factored in below. Note: If your foe's Darkness resistance is greater than 0 - Chance to Crit increased by 50. If your foe's Light resistance is greater than 0 - Bonus to Hit increased by 50. If both are greater than 0 - 100% chance to Crit and 100 Bonus to Hit. Mana Cost: 25 Cooldown: 10 Element: Weapon's element Attack Type: Weapon's type Skill Analysis: [image]http://i.imgur.com/UYToW4E.jpg[/image] NeverWas Cross Deal immense damage! Effect: Merge both the Blade of Meanwhile and Cannon of Meanwhile, and deal 10 hits of 55% damage for 550% total damage. It will not miss. Mana Cost: 30 Cooldown: 6 Element: Weapon's element Attack Type: Weapon's type Skill Analysis: [image]http://i.imgur.com/JBDtzmb.jpg[/image] Continuum Tesseract Use space itself to harm your foe! Effect: Deal 8 hits of 18.75% damage for 150% total damage. A version of the Tesseract is summoned as a turret that occasionally deals 20% damage to your targeted foe. It disappears after 6 hits or at battle's end. Reusing the skill before all 6 attacks occur adds another 6 shots to the total amount. Mana Cost: 20 Cooldown: 10 Element: Weapon's element Attack Type: Weapon's type Skill Analysis: [image]http://i.imgur.com/ES21Y6G.jpg[/image] Orb of Time Unleash the full power of the Orb! Effect: Attack one target with the Orb of Time, and deal 8 hits of 31.25% non-elemental damage for 250% total damage. It skips your foe's next turn, and lowers the cooldown amount of every skill by 3 turns. Mana Cost:35 Cooldown: 17 Element: None Attack Type: Weapon's type. Skill Analysis: [AoT4] Combat Strategy (Ongoing) I would like to mention that since Avatar of Time has somewhat low defense, a weapon that can heal you on hit is recommended, (You can simply, “show” it to gain its benefits) as several of the skills hit multiple times. Alternatively; you can bring guests with you that help cover that area. Here is a complete list of weapons that can heal you on hit: Blade of Forgiveness Dagger of Forgiveness Staff of Forgiveness Cobalt Lights Blade Cobalt Lights Knife Cobalt Lights Staff Candy Sword Candy Dagger Candy Cane Dragon Head Blade Dragon Head Knife Dragon Head Staff Frost Dragon Head Blade Frost Dragon Head Knife Frost Dragon Head Staff ChamPAIN Skullcracker RAZE A Glass Corkpopper Frostreaver Now, as for guests I personally would recommend; Mritha Artix Book 3 Ash(Near the bottom) Toddler Dragon/ Kid Dragon Single Low HP Enemy: Single High HP Enemy: Multiple Low HP Enemies: Multiple High HP Enemies: Single Boss: Boss With Minions: Multi Target Boss: Note this will not work for every encounter as is the nature of RNG. [AoT5] Frequently Asked Questions 1. Does -40 All include Immobility resistance? Yes, -40 ALL includes Immobility resistance, as in the eyes of the game Immobility is considered an element. 2. What is the point of the “Temporal Reset” skill? There isn’t really any point, it’s an emergency reset skill, if you are being plagued by bad RNG, or for a full heal if you are in one of the rare areas that has no healing before a boss, or no healing pads. Ash has also said that it’s really only a gimmick skill. 3. What happens when I use the "Orb of Time" as my finishing skill (The skill that kills the enemy/last enemy)? The game tries to give you an extra turn where you cannot have one, there is nothing to panic about, simply use an "Attack" and the game shall fix the issue. 4. How does the "Continuum Tesseract" skill work exactly? The skill works by randomly damaging the targeted enemy for 20% weapon damage. No element, or number appears over the target, the amount is directly taken from their health pool. 4.2 How come it sometimes damages different mobs? You actually "swap" targets upon their turn, and if the cube decides to fire, it will attack that enemy, and not the enemy you used the skill on. 5. Since Avatar of Time hides equipment, where do you click to change elements of a multi element weapon? For the Ultimate Dragon Scythe of the Elementals you can check here. For other weapons, this is the proper place. Note: The female armor is depicted, but the locations are the same for the male armor. (If this can be confirmed by multiple sources, that'd be fantastic, as I was able to do it with the time core edge, as well as shackled coals (The only two single spot element switching weapons I have) [AoT6] Thanks To Azan For spelling corrections, contributing to the FAQ, pointing out the weapons that can heal you on hit, and for suggesting a "Mid Offence/Beast Master" build. crabpeople For suggesting a "Defensive" build, correcting my slip of suggesting Aegis as a guest, for pointing out some things with the skills, and helptin with the "Pros and Cons" section *when I had them*. Warlocker For the Blade of Forgiveness 'pedia entry. soul_banisher For the Staff, and Dagger of Forgiveness 'pedia entries. Jorath For the Cobalt Blade, Knife, and Staff. The Frost Dragon Head Knife and Staff, Frostreaver, Mritha, as well as the Avatar of Time 'pedia entries. Lord Darkovia For the Candy Sword 'pedia entry. joble For the Candy Dagger 'pedia entry. Dr Grip For the Candy Cane 'pedia entry. JD For the Dragon Head Blade 'pedia entry. Ominous For the Dragon Head Knife 'pedia entry. Athevol For the Dragon Head Staff 'pedia entry. Stephen Nix For the Frost Dragon Head Blade 'pedia entry. pjc For the ChamPAIN Skullcracker, Corkpopper, and Book 3 Ash 'pedia entries. Saojun For the RAZE A Glass 'pedia entry. Hopeful Guy For the banner, and for the Offensive stat distribution numbers, for helping with the Defensive build, and for fixes. Ash For correcting me on my incorrect statements, as well as helping with the Pros&Cons sections, *when I had them.* Peachii For the images that show the locations to change weapon elements, the Artix and Kid Dragon 'pedia entry Karas For the Artix 'pedia entry. ArchMagus Orodalf For the Toddler Dragon 'pedia entry Updates/Changelog June 27, 2015: Guide was initially posted in the Pending Guides section of the forums. Spelling changes. Content additions. June 28, 2015: Some info fixes. Completed the list of weapons that can heal you. Added a "Defensive" build. Class skills posted, along rough Pros and Cons. Removed 'pedia links in the "Thanks To" section, as they are redundant and make editing harder. June 29, 2015: Added the banner. Added "Pure offensive" numbers. June 30, 2015: Added rough builds for "Defensive" and "Mid offensive" Adjusted the skills section more. Fixed some stuff. July 8, 2017: Added guests, *changed pros and cons to "Skill Analysis," as that allowed more detail, and made it easier to describe* (WIP). Thank you for reading! If you notice anything that needs updates, or notice mistakes (hey, we're all human) please, do NOT hesitate to PM me and inform me. Criticism, and recommended changes are MORE than welcome. Alright, I am sorta busy, but I will try to devote as much time to this guide whenever I can, please bear with me... This could take several weeks to finalize, I apologize. Note: Things between the asterix symbols (*) is a placeholder that will stay if I determine/you guys determine that it should (with some editing), anything between parentheses will obviously be edited out. Edit 12: I am having some trouble with come cons, as you can tell, I'd appreciate the help if you could think of any. I also thought I kept in that stuff under skills was placeholders/WIP, my bad. But I agree, I shouldn't of stated that stuff in the first place. I am sorry. Edit 13: Fixed a couple minor things before work. not worth a changelog update. Edit 14: SOOOO SORRY! I've been rather busy (still am) and I am kinda burnt out, I've been getting like 4 or less hours of sleep a night for the past week, and been working longer days... I'll try to catch up but like I stated earlier, This COULD (and likely will) take quite a while. So, I added guests and changed pros and cons to a analysis section, which I will be filling in later (as I am still busy), got some stuff to work on, if you think I should revert back to the pros and cons, I will. Again, sorry, that I am busy, and cannot devote more time to this...
|
|
|
|