Arachnid -> RE: Project: HEROES WIP (2/4/2016 2:26:15)
|
Alright, time for an information dump. I'll be dividing this into a few sections: Story, Animation, Characters, and Other. There will be a TL;DR at the end. STORY The story is coming along well. Characters are being developed, the story is being told, and there are a few scenes that I already have nailed down. Season one is damn near done being written out, though without an official script yet, and the other three seasons are being worked on. Is anyone here a writer? Because i'm feeling a struggle. I want my characters to be likable, relatable, or at least able to see their point of view. But I also need characters to, well, die. And that sucks. Putting so much effort into characters knowing that some of them have to die; it is a war after all. Main characters are NOT exempt from this either. And that sucks to do; kill off a character or several that you LIKE. But it NEEDS to happen, because plot. And i'm really struggling with the whole "don't bring dead characters back to life" thing, since it would not be hard to do in a magical type setting. But they CAN'T come back, or else death just isn't a threat anymore, and that's boring. Ugh. Despite not ever have been in a relationship, I feel that I still have a DECENT idea of how the intricacies of one function, and I hope that shines through in the characters. Still, not sure if I'll land it completely. ANIMATION Modeling is going...well, I guess. Modeling in an anime style is difficult. A body mesh with no hair or clothes looks VERY alien, but you can't really mess with it too much until AFTER it has clothes and hair and other useful things in determining the look of a character. I can successfully model a single character in a day or two, depending on the complexity of their hair and clothes. I hate rigging. Seriously. I have a basic skeleton down that I can use for my characters, but weight painting (after auto-paint) is still a huge pain. And there's always a curveball or two that it decides to throw at you. Texturing hasn't happened because I suck at drawing. It would take the anime style to the next level if I could texture, but, y'know. Animation hasn't happened solely because of rigging. My rigs are nowhere near as good as they need to be, but my patience with rigging is very thin. CHARACTERS Experiment 217 I'm not satisfied with her model anymore. Her age is tricky. She needs to be young, to show that even atrocities can happen to children, but also older so that she can be more mature when -redacted- happens. Right now she's hovering at 16 and underdeveloped, but her model looks too young. So, probably rebuilding her from the ground up. Willow Same boat as 217, not satisfied with the model anymore. Specifically, the face and hair. She also isn't rigged. So she gets a few changes soon. Krieger No finished model yet. I know what I want him to look like, I just need to start working on him. His blood beast transformation is probably getting entirely redone. I'm aiming for a dragon/dinosaur type of thing, but I don't feel that the current model reflects that. Oliver Yes, our other main male character finally has a name. Fairly set on what I want him to look like, except his outfit. Same as Krieger, just need to actually work on him. Lady Scarlet Now here we go. Someone who I actually worked on. Model is done, rig is done. Bam. [image]http://i.imgur.com/cmEuiYS.png[/image] That hair was not fun to model. OTHER Got the new computer. Renders that used to take 47 seconds now take 12 (gottagofast). Officially reduced my sleep by two hours so I can work more on this project. Weekends are just project work. Food is optional. I sleep less, I eat less, I do less outside of it, but damn do I love doing this. Except rigging. I gotta say, I've done so much research just because I was curious about some things. Types of swords, fighting stances, properties of metals and obsidian, various laws and properties of physics, string theory, conservation of mass, theoretical science; all of this is stuff that I never would have cared about in school. Dropping out of college isn't something that I like to tell people about, but it's actually renewed my thirst for knowledge. It's also allowed me to work more on this, gaining experience and knowledge about the program simply through using it so much. I stopped learning so that I could learn more. So voice actors and composer(s). Voice actors is something i'm considerably less worried about, now that I realize how many of them are on youtube looking for opportunities. Just need to find the right ones for each character. TL;DR -Story Goin' great. -Animation Goin'...not as great as I'd want. -Characters Not as satisfied as I want to be. -Other Voice actors shouldn't be too hard to find. New computer, much speed. Learning is cool. THANK YOU ALL SO MUCH. And that's all for tonight. Thank you, every one of you. And as always, thanks for looking.
|
|
|
|