Another active core slot for armors that have a locked active core (Full Version)

All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions



Message


nowras -> Another active core slot for armors that have a locked active core (7/13/2015 5:27:55)

quote:

They are now called Generator Core. It removes the unneeded prolonging of fights just to be a troll to a certain extent by allowing one use instead of two.

They also have better value than the old boosters did by giving Energy and Health in one go


As you see OWA the guest writer is saying that generator was an improvement (better than boosters).

but in fact it's not at all!

Armors with locked active cores cant use generator and cant benfit from it at all, while in the past anyone could benfit from them!

So my suggestion is : add another active armor core slot so we can use generator on them (for armors that already have a locked active core).

This will bring more armors back to life and will decrease focusing on Nightwraith's Duds and the other common armors.

The Bio armor that has a core that increases def/resis is not used at all. This will bring it back to life as well as the hawk armor and platinum's pride.

Here's another quote from another player:

quote:

^Broken or not, the boosters were replaced by the Generator. (Which was a clear improvement)




8x -> RE: Another active core slot for armors that have a locked active core (7/13/2015 7:08:26)

quote:

I don't have to buy 50+ of generator cores every day and 50+ of generator cores aren't cluttering up my inventory. I'd call that an improvement.

Edit: If you re-read my post you will notice that I said it was an improvement, not that it was better than boosters in battle.




DELTA BEING -> RE: Another active core slot for armors that have a locked active core (7/13/2015 16:13:43)

to be honest I like the direction of your idea, but what about giving armors the ability to have two of any kind of cores? for an example, an armor can now have two active core or two passive cores.




Mother1 -> RE: Another active core slot for armors that have a locked active core (7/13/2015 16:34:55)

Not supported.

This would mean that locked armor core items would have two active core slots while any other armor would only have one.




Exploding Penguin -> RE: Another active core slot for armors that have a locked active core (7/14/2015 1:32:28)

This is one of the shortcomings of the core system introduced in Omega. There really is no way to fix this from what I can think of unless the devs either break what they said they would maintain or do something else similar.

Also boosters were just disgusting. Generator is different in that it is shaped by your armor's upgrade allocations which is fine. There is a whole multitude of reasons that I can name as to why boosters should never have existed.




King Bling -> RE: Another active core slot for armors that have a locked active core (7/14/2015 10:41:02)

flash limitations bro




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.078125