Force Azrael's Gun (Full Version)

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Front45 -> Force Azrael's Gun (7/15/2015 5:03:24)

why Azrael's force gun is not warm-up 1?

this gun gives chance 2 vs 2 80%-90% to win

change it warm-up 1 or warm-up 2. i cant play always losing 2vs2 if someone used on first turn

This is OP gun in 2 vs 2

i lose 6 fights in a row because of this gun and i logged out, i don't have wish to play. do warm-up 1 or 2

or make azrael's curse to buyable in armorybot's inventory (sidearm cores)




Uchiha Sarada -> RE: Force Azrael's Gun (7/15/2015 5:08:07)

What? Just Because You lose to the Gun Core doesnt mean it needs a Nerf.

quote:

or make azrael's curse to buyable in armorybot's inventory (sidearm cores)


So are you saying that if you get the chance to buy the gun core it wouldn't need a nerf?

So Conclusion:
You Want it nerfed because you dont have it, Wait a Year and Stop Complaining, you already made this thread weeks ago, get over it dattebayo.




Front45 -> RE: Force Azrael's Gun (7/15/2015 7:42:08)

Uchiha Sarada
u have this gun and that's why talking about. u are satisfied high rank player. don't matter what u say for me, its nothing

i am losing 8 of 10 battles and i am 40 lvl. the reason is force strike. this gun is so op. only need 160 energy not even 200 or more. everything going to bad

Make it warm-up 2 !!!!!




8x -> RE: Force Azrael's Gun (7/15/2015 8:29:58)

So, 8 out of 10 people have this rare gun and use it to win against you?




Thylek Shran -> RE: Force Azrael's Gun (7/15/2015 8:51:29)

This core does need warmup turns because high dex builds who do
use it can often defeat their 1vs1 opponents in second turn while
those are unable to do anything after entering the battle.

1st turn: Force Strike
2nd turn: high damage dex skill (does include Overload and Stun Grenade for stun)

In many battles the opponent is defeated now but if he has high HP more damage wil follow...

3rd turn: Another high damage dex skill (mostly this will be a multi)
4th turn: Gun damage (back from cooldown)




Bender Rodriguez -> RE: Force Azrael's Gun (7/15/2015 9:17:38)

So you say everyone who uses this gun has a 80% - 90% win rate in 2v2. How exactly did you get these statistics?




Front45 -> RE: Force Azrael's Gun (7/15/2015 10:47:02)

2 vs 2 who has this gun and using on first turn game finishing so fast maximum 2-3 minutes. need warm up 1 or 2. people wanna play not only force strike

2 vs 2 there are often dex tech mages and support mercenaries and this gun doing good work. sometimes i could win but enemy using force strike and everything over




Mother1 -> RE: Force Azrael's Gun (7/15/2015 11:26:18)

Here is an idea do you have a yeti? Because these robots can cripple support builds and now weaken dex builds since they can disable the aux and side arm.




Bender Rodriguez -> RE: Force Azrael's Gun (7/15/2015 11:29:56)

Now you're saying that if someone uses this core, they'll definitely win?





Death Gigas -> RE: Force Azrael's Gun (7/15/2015 13:38:38)

Not supported, as far as I know, all cores can be used in the first round. I don't see why this should be any different. If you can't win in 2v2 because of it, try to rearrange your build and your partner should be providing you support. In 2v2, teamwork is key, not the core you use.




shadow.bane -> RE: Force Azrael's Gun (7/15/2015 13:55:17)

this post looks all wrong xD




nowras -> RE: Force Azrael's Gun (7/15/2015 15:32:48)

Well I had Azrael since it was released and i actually used it 30 times only in 2v2 battles lmao (done like 1k+)

So 30/1000 = 0.3% the % is so low of it's usage but i think your build gets wrecked by that gun (maybe 750 hp super str) u have to change it




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