you know how the core, critical heal, makes your field medic stronger if you have less than 25% health? so why not make an energy counterpart to that core? it should be called critical charge and when you have less than 40% of your total energy, anything that helps you gain energy gives you an extra 15% energy
Exploding Penguin -> RE: New Core Idea (7/19/2015 15:08:22)
There's a separate thread for posting core suggestions.
And for this core I'm pretty sure it will just become a new staple because 40% is a pretty large range and energy is such an important resource right now.