LyRein -> RE: =AQ3D= Design Notes August 14th, 2015: Undead Terror Awaits! (8/15/2015 8:44:49)
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or you can just... /join doomwoodforest Since you're sticking with this I'd like an explanation as to why there is a magical chat box in the world and how my character knows how to type in a world where computers don't exist. (don't pull the merge card on me, you've said this is a new timeline/world of it's own). Why are nearly all of the swords recolours under a different name? Just make a dye system with a few select colours (trim/base) where you can change the colours of SOME weapons, like common drops, starter items and basic shop stuff. Rares (in mind there won't be 100 rares a month), Seasonal, Showcase, Rare Drop Rate and Secret items shouldn't be colourable (or recolours either [:D]) The amount of recolours is unnecessary. As for the doomwood area itself... No idea why the grass is so blue, it seriously isn't as... DOOM as in other games. I'd have preferred the pale/dark green, some Deadmoor style colours and theme and maybe some fog..
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