LyRein -> RE: =AQ3D= Design Notes September 30th, 2015 - Warlic's Magic Shop (10/5/2015 15:38:08)
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@Azan Dragonfable feel? I don't see the difference in feel between the other 3 games. The whole of Battleon is shaped after AQW's Battleon as-well, Dragonfable took place in Falconreach. Characters? Dage is AQW since that's where he became an artist and made his faction. Other than that there is Warlic, Cysero, Artix, Yulgar... all in the other games too. Animations are not comparable, 3D Motion Capture to 2D Flash Coded. The combat is nothing similar to Dragonfable, follows the same pattern as AQW too (4 simple skills, no combos, classes have to be bought or earned and then bought). Just because Artix said doesn't mean it isn't. Perhaps they are AIMING towards that feel, but if so they're not doing so well. You can argue: it's just alpha then i'll say; why can it look like AQW in alpha but not DF in alpha? EDIT Why are we even WANTING to make it comparable to their other games? Why aren't we trying to make it it's own and have it's own charm?
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