[RESOLVED] cyber hunter's field medic (Full Version)

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Front45 -> [RESOLVED] cyber hunter's field medic (10/3/2015 11:46:30)

Name: .xxrazorxx.
Level: 40 (R5)
Class: Bounty Hunter
Server/s: EpicDuel Wiki


Operating System: Windows 7 x32
Browser: Google Chrome
Flash Player Version: Latest
Internet Connection (wireless, high-speed, etc.): high speed


Brief Description: cyber hunter't field medic shows incorrect or i don't understand. sometimes it was 466 for 1 lvl field medic what i captured 2 times. and one time was 406 or 366 i don't remember exactly. is that bug or what is it?
Error Messages (if any):



Screenshot (if any): http://s29.postimg.org/8frhggvh3/what.png
Additional Details (if any):




Silver Sky Magician -> RE: cyber hunter's field medic (10/3/2015 11:51:47)

The image resolution is too low for us to see the numbers. Could you provide a clearer screenshot?




shadow.bane -> RE: cyber hunter's field medic (10/3/2015 13:00:44)

^ the image resolution is perfectly fine and i can see level one heal on a level 37 CH on 466 health .




Battle Elf -> RE: cyber hunter's field medic (10/3/2015 15:27:39)

My guess is the player had the Critical Heal core and was below 25% health. I was able to recreate the values you're seeing by using that core.

Tagged as pending.




Foulman -> RE: cyber hunter's field medic (10/3/2015 22:49:43)

This happened to me twice, on a TM and TLM. Critical heal was there for both of us, but it showed up as 466 health for level 1 Medic when they were on full health. I did NOT get that wrong. They were pretty unfair fights.




shadow.bane -> RE: cyber hunter's field medic (10/4/2015 15:52:43)

@battle elf ... even if that was the case on 20 % + from critical heal it will not show in char details ... it will remains the same .




Battle Elf -> RE: cyber hunter's field medic (10/4/2015 18:30:38)

@shadow.bane. Actually, critical heal does affect the display in character details.

I'm confident this is occurring due to Critical heal core. If this happens again, please write another bug post.

Tagged as resolved.




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