Fireball change to (Full Version)

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Front45 -> Fireball change to (10/6/2015 3:41:25)

Strength build for blood mage is dead. i suggest change fireball to frenzy, because fireball is waste now 100% no one using. frenzy is good skill: Grants health and 2x energy as a percent of damage dealt. Ignores 10% defense. max Level 10: 22% Damage to Health. and don't forger EP is not strong now. it need 2x gain energy or 25% max steal




Foulman -> RE: Fireball change to (10/6/2015 5:37:01)

No. Way. Fireball is a good skill at level 1. It increases with STR and lowers defenses.




One Winged Angel1357 -> RE: Fireball change to (10/6/2015 10:30:06)

We would like to remove all overlapping skills not add more of them for that reason not supported




Daph Duck -> RE: Fireball change to (10/6/2015 10:43:44)

Really Buddy? If your girlfriend is a little broken inside u just replace her with a shiny new mail order bride?
Is that how u do things? There is no reason to put frenzy on blood mage. It's unfair they already have Mark of blood and energy parasite. Fix fireball instead of just replacing what's 'hard' to fix.




Exploding Penguin -> RE: Fireball change to (10/6/2015 20:50:37)

Fireball has a nice base concept where it debuffs the defenses for 1 turn, but it just needs to be improved so that it's usable. If all skills had interesting mechanics like fireball currently does and they were fixed to actually be viable this game would be a lot more fun.




RaXZerGamingZ -> RE: Fireball change to (10/10/2015 15:02:09)

fireball is good , i wanted to use it but then i switched classes but itsa good skill but it just needs some small improvement




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