=AQ3D= Design Notes December 14th, 2015 - Funded (Full Version)

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Azan -> =AQ3D= Design Notes December 14th, 2015 - Funded (12/14/2015 17:46:20)

quote:

[image]http://www.aq3d.com/images/avatars/avatar-cysero.jpg[/image]
Cysero
Funded Sock


Kickstarter Funded! Now What?
Cysero | Monday, December 14, 2015

WE'RE FUNDED! So what happens next?

[image]http://www.aq3d.com/media/1460/aq3d_kickstarter-funded.jpg[/image]

That's right, heroes! Your faith in AQ3D is paying off big time and, together, we have reached our AQ3D Kickstarter goal of $200,000 in backer pledges! But, to quote the late, great Karen Carpenter, "We've only just begun".

SO... what happens now?

[image]http://www.aq3d.com/media/1457/heroesvscarnax.png[/image]

The Kickstarter Continues...

Now that we have hit our goal, we're not done raising funds. We begin "over-funding", which means we keep taking pledges until the deadline on January 1, 2016. You can still become a backer and a Founder of AQ3D until then. We also unlock STRETCH GOALS.

[image]http://www.aq3d.com/media/1458/frogzard-promo.png[/image]

The $200,000 that we asked for was the bare minimum of what we needed to make AQ3D into the game we want, but more funding is obviously better for the game. It might mean things like the ability to hire on people that we couldn't otherwise like more coders to help Zhoom get things done quickly and cleanly or other people for luxury positions like a social media manager who can focus entirely on keeping you guys up to date with the game progress or a game economist to help balance out the game economy to better pave the way to a possible trade system. These are just examples and, like I said, they are luxury positions. These things need to be done but if we don't have to do them ourselves, then we can focus on the game content and get it done, tested and released faster.

Does The Game Come Out Now?

A lot of people seem to think that once we hit the goal, the game would go live as if we were holding it hostage until you paid the Kickstarter ransom. In reality, we are raising these funds to COMPLETE the game. If you check each of the backer packages, you will see that the estimated date of delivery for the rewards is July 2016. We are shooting to have the game release-ready on (or before) that. Of course, those of you who backed to get early access will be offered access before anyone else on as many platforms as we can but as of now, we are still in Alpha testing. Please remember that this is an ESTIMATED date, and no dates are set in stone.

When Do I Pay?

The money that you pledged will not be deducted until the Kickstarter closes on January 1st, 2016.

[image]http://www.aq3d.com/media/1459/sneevil-promo.png[/image]

When Do I Get My Backer Rewards?

Copy Pasta from above: "If you check each of the backer packages, you will see that the estimated date of delivery for the rewards is July 2016. We are shooting to have the game release-ready on (or before) that. Of course, those of you who backed to get early access will be offered access before anyone else on as many platforms as we can but as of now, we are still in Alpha testing. Please remember that this is an ESTIMATED date, and no dates are set in stone."

What Are You Guys Doing Now?

Celebrating. We knew that $200,000 was a lot to ask but you have completely humbled us with how much you believe in the project getting it 100% funded with 17 days to spare! This party won't last long. Now that you have backed us, we KNOW we will have the funding to finish AQ3D so we have a TON of work to do and tomorrow we hit the hyperdrive button. But today, just for one day, please join us is celebrating this amazing accomplishment.

Thanks!

Seriously, thank you. This was a scary adventure but you got us through it and now we have the burden of living up to your expectations. We will not let you down.


Tagged. ~Rickyb20

Edit: It seems I have my games mixed up! Fixed the tag. xD




Lord Noonien Soong -> RE: =AQ3D= Design Notes December 14th, 2015 - Funded (12/14/2015 21:58:08)

Congrats AE! Not only is this a milestone in your gaming company, but you now have the funds to complete it!

I really hope/look forward to your new storylines, characters, etc. and hope this will be like the early days of AQ classic and DragonFable that we remember from back in the old days. Here's to the years to come! [:)]




Swordsman of Worlds -> RE: =AQ3D= Design Notes December 14th, 2015 - Funded (12/14/2015 23:32:19)

This is very awesome! And it only took about a week. That's how much we love you guys. [:D]

So the estimated release is July 2016? O_o Good golly molly, that's later than I expected. But I've already been waiting years for this, what's another half? [;)] Keep it up, AE. I cannot wait to see what new possibilities have just opened up.




Rezilia -> RE: =AQ3D= Design Notes December 14th, 2015 - Funded (12/15/2015 4:54:15)

^ The game will release in winter. The rewards themselves will release in July.


I do hope that those of us who reserved names back in the day, especially current Alpha testers, get to keep our names. It would really suck if those with early access managed to steal our names.




Rlogg -> RE: =AQ3D= Design Notes December 14th, 2015 - Funded (12/15/2015 5:28:51)

Alpha testers will keep their names its in the faq




Azan -> RE: =AQ3D= Design Notes December 14th, 2015 - Funded (12/15/2015 6:54:08)

The rewards' delivery date has been set to Summer 2016, but they'll aim to deliver them sooner. And yes, everybody indeed gets to keep names: in fact, that's the only thing we keep from Alpha.




gdmacd1 -> RE: =AQ3D= Design Notes December 14th, 2015 - Funded (12/15/2015 9:05:04)

The game will release in winter. The rewards themselves will release in July. 


@ckdragonck The game is aiming to be released in july as mentioned above.

We backers will have early access. I believe if you already chose a name, it is yours to keep.

This is exciting news for us all!




Gorillo Titan -> RE: =AQ3D= Design Notes December 14th, 2015 - Funded (12/15/2015 9:08:52)

Will we be able to train pets? Also will all pets fight?





Wolfofdoom3 -> RE: =AQ3D= Design Notes December 14th, 2015 - Funded (12/15/2015 15:32:27)

Well guys you got far so you might as well finish this.Hope you keep dem puns coming but don't forget to be serious sometimes.Mann.....I don't even know what to say.Just some friendly advice here,listen to what players have to say but don't let them control you guys completely.Well.....silence is the music of life sooooo....gotta waste my life on some more games......bye....I guess?




LadyYennifer -> RE: =AQ3D= Design Notes December 14th, 2015 - Funded (12/15/2015 18:23:22)

Greenlit on Steam too!




Anvos -> RE: =AQ3D= Design Notes December 14th, 2015 - Funded (12/16/2015 12:48:49)

Well I must say congratulations on this.

Strangely enough when trying MMO's in the past trying to find that kind of AQ feel has been something I've been trying to find.




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