suggestions to speed up high hp boss fights (Full Version)

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dfo99 -> suggestions to speed up high hp boss fights (1/3/2016 8:05:30)

*remove the 400 dmg limit of improbably gate core
*set npc crush rank tier from +2 dmg per point to +10 or +15, unlike pvp fights +2 dmg is an almost insignificant dmg on npcs




axell5 -> RE: suggestions to speed up high hp boss fights (1/3/2016 8:14:35)

For the improbability gate I could support as it doesn't have sence to deal 5% of their whole HP but to be limited to stronger oponents.
For the second one. No, not supported. that +2 with 10 points invested is +20 dmg reduction from EVERY attack. Meaning if 300 turns pass, 6000 dmg is reduced. Paired with fully maxed defense and resistance talents, it's ALOT of dmg reduction from NPCs.




The berserker killer -> RE: suggestions to speed up high hp boss fights (1/3/2016 12:42:02)

Or just use blood mage and botanical borg. I do support the second option, looks useless to me so I wont really buy it




axell5 -> RE: suggestions to speed up high hp boss fights (1/3/2016 13:05:01)

On a side note, what does botanical borg have to do with NPC fighting?




dfo99 -> RE: suggestions to speed up high hp boss fights (1/3/2016 13:26:58)

npc crusher don't reduce the damage taken, it increase you damage dealth on npcs.

you clearly confuse npc crusher with npc amor. the npc armor +2 is a bit weak imo, but it can stay by this way and this thread is not about it.




axell5 -> RE: suggestions to speed up high hp boss fights (1/3/2016 13:39:35)

My bad then. I guess it could be buffed to +4 or +5 points but no more as it'll be very strong




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