Legendary Armor Hazard? (Full Version)

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Greed Redemption -> Legendary Armor Hazard? (1/11/2016 15:51:32)

The normal Armor Hazard is easy, why not add a new (2v1) Legendary challenge to it and give it 25k hp and 15k-20k energy? Maybe add Passive cores to it like bloodlust and reroute.




shadow.bane -> RE: Legendary Armor Hazard? (1/11/2016 19:12:11)

that's too repetitive ! we need something new ...




The berserker killer -> RE: Legendary Armor Hazard? (1/11/2016 20:19:39)

Love this idea! Supported




Greed Redemption -> RE: Legendary Armor Hazard? (1/11/2016 22:20:30)

@Shadow.Bane

As it may seem repetitive, it'll make a fun boss fight. :)




The berserker killer -> RE: Legendary Armor Hazard? (1/11/2016 22:33:45)

Itll make a really great boss fight




shadow.bane -> RE: Legendary Armor Hazard? (1/12/2016 7:14:35)

the one wirth the legendary bosses idea who didn't defeat any yet ._.




The berserker killer -> RE: Legendary Armor Hazard? (1/12/2016 12:26:53)

Just because i made the idea doesnt mean I have to participate for a useless star.




dfo99 -> RE: Legendary Armor Hazard? (1/12/2016 18:51:21)

if the devs accept all those legendary suggestions, soon even the central station lv 1 guard will have a legendary mode




The berserker killer -> RE: Legendary Armor Hazard? (1/13/2016 0:55:36)

That wouldnt necessarily be a bad thing. Especially if theyre 2v1. Players can have some fun.

What I do suggest is that each boss gets a ally mode and that there be a Top 3 Leaderboard that depicts the two individuals who defeated the boss and the amount of turns it took. This may take players away from PVP, temporarily, but at least players will have some fun




Mother1 -> RE: Legendary Armor Hazard? (1/13/2016 1:23:47)

@ TBK

If they had a turn LB when I beat the legendary M4trix I wouldn't have had some players saying I was full of it when I managed to beat her in 199 turns without using a sword.

Though if they made legendary battles, I would suggest using the current bosses and Admin NPC such as charfade, Nightwraith and rabbleforth first before using non boss characters.




The berserker killer -> RE: Legendary Armor Hazard? (1/13/2016 1:48:17)

Exactly, a turn lb would be pretty awesome and people can actually brag in a game where your kinda supposed to have bragging rights.

Heck, i dont see why they cant make everyone a legendary boss and release them all at once?

Coding shouldnt be a problem, that should be pretty easy. It shouldnt take long, all youre doing is doubling the stats. No offence to anyone but it doesnt really have to be "Fair". Theyre optional bosses that are supposed to be insanely difficult




shadow.bane -> RE: Legendary Armor Hazard? (1/13/2016 3:46:53)

insanely difficult ? but beatable ! I don't know if u understand that term "beating a legendary boss" there is a lot of things u don't understand and ur suggestion will change 180 degrees once u understand them ! try change for once you will see life will be good :)




Greed Redemption -> RE: Legendary Armor Hazard? (1/13/2016 7:32:05)

Well guys lets go back on topic, Do we want a legendary armor hazard? I don't see why not. :)




Silver Sky Magician -> RE: Legendary Armor Hazard? (1/13/2016 7:41:40)

We already have a 2v1 legendary boss - Legendary Merged Dragonoid.




Mother1 -> RE: Legendary Armor Hazard? (1/13/2016 10:46:52)

@ SSM

We had a legendary titan as well but that didn't stop the staff from making making M4trix a legendary boss, or giving the GOW a legendary battle mode when the later could have just had a normal battle mode so no offense but that is horrid logic to try and try and veto the idea for another one.




The berserker killer -> RE: Legendary Armor Hazard? (1/13/2016 11:33:13)

@SSM: Just because you already have one legendary 2v1 boss doesn't mean you cant have more and that's another thing that's halting the progression and fun in this game. Devs aren't willing to go the extra step and they keep stopping half-way. Once you have 1 2v1 legendary boss, why not create more as it not only encourages players to play together but also brings the community a bit more closer. From there you can, like I said, have top 3 leaderboards on each boss. That alone would be a substitute for for achievements as your name is forever immortalized in the top 3.

Once again, just because I came up with the idea doesn't mean I have to partake in the events. However the originally idea was that these bosses were supposed to be near impossible to beat and that only few could beat them. So far that has been true so the idea was a success. And if 2 level 40s cant take down one boss.....well that just seems a little impossible to me.




Greed Redemption -> RE: Legendary Armor Hazard? (1/13/2016 17:47:48)

@SSM, I get that, I really do, but for I've and sure many others have already beat that boss. I'd like a new challenge so I don't see why not make legendary armor hazard a thing.
Like I said it'd make a great fight.






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