Katar of Cold (Full Version)

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Carandor -> Katar of Cold (1/23/2016 7:53:29)

Katar of Cold

«0% Proc Melee Ice claw. Can freeze the monster.»

Location: Celestial Haven Armory (Basic) (10, 30, 50) ; Celestial Haven Armory (Advanced) (70, 90, 110, 130, 150)
Type								G
Level	10	30	50	70	90	110	130	150
PowLvl	10	30	50	70	90	110	130	153

Price	36	107	672	5235	42016	338555	2729352	22004697
Sell	18	53	336	2617	21008	169277	1364676	11002348
Type: Melee
Element: Ice
Damage	6-11	10-17	13-21	15-26	17-30	20-32	22-36	24-40
BTH	1	4	6	9	11	14	16	19
SPECIAL
None

EFFECT
  • All normal Player attacks gain +3 BTH and deal *85/88 damage.
  • Instead of the *1.09 damage due to not having a Special, there is a [# of hits that connected] / [# of hits attempted]*10.75% chance of attempting to Freeze the monster. The monster can resist with a save at a +0 bonus*:
      Level: PowLvl vs MonsterLevel
      Major: YourSTR vs MonsterEND
      Minor: YourLUK vs MonsterLUK
    If it fails the save, then it becomes Frozen** for 1 round. Ice-element monsters and monsters with ≤0% Ice resistance are immune to these effects***.

    ***Your foe endures the freezing cold of your claws.
    ***Your chilling claws have frozen your foe!
    ***Those aligned with Ice are immune to the freezing cold of your claws.

    DESCRIPTION
    A set of vicious cold claws firmly attached to a metallic glove, these claws can freeze any foe they come into contact with!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Weapons/Katar_of_Cold.jpg[/image]

    Numbers thanks to Zephyros and Ash. Additional thanks to In Media Res and battlesiege15. Correction thanks to alchim. Write up and image thanks to Bu Kek Siansu.


    Updates

    May 23, 2014: The weapon was Released.




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