Front45 -> Multi Shots unbalanced (3/3/2016 8:14:51)
hey. i found the unbalanced require energy of multi shots. just look
if you are merc or tct merc for multi shot (Artillery Strike) you need 390 energy if you are tech mage or blood mage for multi shot (Plasma Rain) you need 370 energy if you are BH or CH for multi shot you need 380 energy
how is it right? it is same multi shots and must be required same energy 370 or 380 or 390. why is it different?
Silver Sky Magician -> RE: Multi Shots unbalanced (3/3/2016 8:36:47)
Artillery Strike is designed to have relatively more power while costing relatively more energy. Plasma Rain is designed to have relatively less power while costing relatively less energy. Multi Shot is between the two in terms of power and energy cost.
Altador987 -> RE: Multi Shots unbalanced (3/5/2016 13:32:49)
You also have to keep in mind that Artillery Strike is based off of support and therefore is much more likely to crit than the other two, and while plasma rain and multi shot are both reliant on dex, the hunters (especially bounty) benefit more from the dex build than do the mages
Elloisoul -> RE: Multi Shots unbalanced (3/5/2016 14:08:18)
Unbalanc? i guess you werent here when Merc multi ignores 10% Defense and its always at full power wheather its 2 Opponents or single
SonicTbear -> RE: Multi Shots unbalanced (3/5/2016 15:17:54)
The Energy costs should be the least of your worries. I'd be more worried about how powerful Multi Shot is on a BH. A Dex BH to be more specific.