Lord Machaar -> RE: =ED= May 12th, 2016 - Friday the 13th! (5/12/2016 23:57:03)
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@Altador The passive armor core you are talking about is at least better than some other passives cores (Icy Chill, etc...), who have 0 interest in PVP. Easy solution is unlocking locked cores, allowing you to equip the cores you want to your weapon of choice. A suggestion that was turned down by the devs because they want to maintain the weapons indentity. quote:
but maybe what i'm really saying is the armor cores need to be better.. It's not as easy as that. I said the easiest way to make other cores work better, is by nerfing other OP cores. If we have 1 OP core and 10 UP cores, better nerf one, or buff 10. When you start buffing a lot of cores, that might create other problems. And you just gave an example, Frost Aura, the core you are talking about, a passive armor core, which gives a 15% to steal 150 energy from your enemy if he hits you. You want to make it 100% to be on par with other passive cores, so the first attack from your opponent, he starts losing 50 energy per turn for 3 turns. So far, a doable idea. But there are more complex things in the background like, some classes have different access to energy, mercenary for example and cyber hunter. Let's imagine a cyber hunter with the following cores: - Piston Punch (Active armor core) = 200 - 290 energy. - Frost Aura (Buffed passive armor core) = 150 enegy. - Frost shards (Active sword core) = 150 energy. - Energy Shot = 100 energy. and an energy stealing skill, EMP grenade 400 - 500 energy (depending on support) Total energy drained is over 1.2k, more than what any mercenary build can recover from. Some say both classes will have access to these cores, but both classes have different energy skills, thus access to energy. This is just a simple example of what could happen if some cores are recklessely buffed to be on par with other OP cores. Therefore I think nerfing 1 OP core, or introducing other OP cores other other types is better than buffing already existing cores. Otherwise if we had a dedicated balance team, buffing other cores wouldn't affect balance that much, sadly we don't.
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