New version of shadow arts (Full Version)

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shadow.bane -> New version of shadow arts (5/28/2016 5:46:05)

As we all know shadow arts a skill for bounty hunters and cyber hunters which ignores a % of damage depends on what level u have the skill on min 15 % and max 33 %.

I have this idea of a new version of shadow arts hope u like and I welcome commenting on my idea! Here it is :

Damage ignore on level 1 start with 5 % damage reduction and at 2 % to each level until u max it to a 25 % max damage ignore,
but the twitch here is that u will get 20 % energy of what ever damage dealt on u like example : u got hit 200 damage by X weapon u will get 40 energy back and shadow arts last 4 rounds.

Hope you guys like if there is anything that isn't clear I am more than welcome to explain more.




8x -> RE: New version of shadow arts (5/28/2016 11:30:31)

Did you really need three threads for this? (I was going to post a part of this post in each of the threads, but the forum won't let me :P)




Altador987 -> RE: New version of shadow arts (5/28/2016 12:21:10)

unsupported, considering the classes that actually use shadow arts that would be ridiculous. Cyber hunter alone would be relatively unstoppable due to mp control. I lke the idea, just not who it involves




shadow.bane -> RE: New version of shadow arts (5/28/2016 15:59:11)

@Alradpr987 u didn't get my idea

lets say ur a ch/bh which uses this skill on max and have it on in a battle it wont get u more than 100 energy back cause 1st u have 25 % damage reduction 2nd in 4 round there will be heals generators armors etc which generate no damage what so ever 3rd ur opponent wont be stupid enough to hit u a strong skill or move to give u loads of energy. <<< that's the strategic move of this skill for a wise player maybe.

and @8x yes I needed 3 threads for it cause each is a different idea and for different classes. idk if I made sense here but yeah whatever :p




Altador987 -> RE: New version of shadow arts (5/30/2016 16:20:41)

i completely understood your idea, and keeping crafty ch's in mind 100mp returned makes a HUGE difference and as such it is unsupported.




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