Mr. Black OP -> RE: New version of Blood Mage's reflex boost (5/30/2016 17:49:26)
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quote:
I'm assuming the amount of dex it gives you back is less than the current reflex boost as well to compensate. Could be nice to have back although I'm hoping that when they replace overlapping skills it becomes something a little more interactive. Old reflex boost was a skill that you never could really predict how much energy it gave you back and the energy gain wasn't a thing people strategized around too often. Unless the dexterity gain was boosted when the 15% was removed I don't see why it should be lowered. Also lower dexterity would lead to less blocks, lower defense increasing the energy gain so it would be a sort of weird nerf since its a buff if you look at it differently. And yeah the most I ever used the energy from reflex was back in beta I had a build where I reflexed then used multishot. However this was way before BH had static grenade so I can only multi if I was attacked since my base energy was too low. I like the general idea of giving other classes better energy control but reflex costs energy to begin with so I don't really see people using it as a tool to gain back energy.
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