Carandor -> RE: Sphinx's Riddle (6/15/2016 6:39:49)
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[img]http://media.artix.com/encyc/AQ/AQPedia2/Tags/Z-Token.jpg[/img] Sphinx's Riddle Z «Wind misc. Has a built-in Wind spell that can Daze the monster.» Location: Legends of Lore - Veil Basecamp Element: Wind Type Z
Level 139
PowLvl 149
MPLvl 146
Price 5110
S <48h 4599
>48h 1277 Activation: 0 turns Cost: «SPCost» SP for activation and for every turn with the item equipped. EFFECT Gives Magic defence and lowers Wind damage taken by the listed amount. Magic +9
Wind 0.55
SPCost 50 Click on the misc when equipped to activate the built-in spell*. After using the spell, the monster makes a save 0.83*[hits connected]/3% of the time, at a +0 bonus**:Level: PowLvl vs MonsterLvl Major: YourINT vs MonsterINT Minor: YourLUK vs MonsterLUK ``If the monster fails the save, then it is Dazed*** (4 rounds, [WindResist]*25% chance of not acting). Wind monster are immune to this effect****. Hits: 3 Type: Magic Element: Wind Damage 37-112
Stat% 234.65
BTH 37
MPCost 565 ****Click the pendant to call forth swirling winds! Wind damage and Daze for «» MP! ****Your opponent is stumped for a while, but solves the riddle! ****The riddle has dazed your foe! ****Those aligned with Wind are immune to the dazing effects of this attack. DESCRIPTION The Sphinx is a master of riddles. When invoked, her riddles are powerful enough to daze an opponent. [img]http://media.artix.com/encyc/AQ/AQPedia2/Miscs/Sphinxs_Riddle.jpg[/img] Numbers thanks to In Media Res and Kamui. Analysis Built-in spell starts out with: Level 139
PowLvl 149
Damage 172-517
Stat% 1083
BTH 37 Spell takes -35% damage to pay for the daze effect. With three equally powerful hits, each hit does *1/3 damage. All this has ALREADY been factored into the above numbers. Updates February 27, 2014: The misc was released. June 15, 2017: Price and sellback were swept. Old values were: Price 12100
S <48h 10890
>48h 6050
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