Carandor -> Cabbit (6/27/2016 12:15:30)
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[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image] Cabbit «Light pet. Can daze the monster.» Location: Void Takeover: Part 1 - Normal Mode Element: Light Type G
Level 10 30 50 70 90 110 130 150
PowLvl 10 30 50 70 90 110 130 153
Price 18 53 336 2617 21008 169278 1364676 11002348
Sell 9 26 168 1308 10504 84639 682338 5501174 ATTACK Hits: 3 Type: Magic Element: Light Damage 0-1 0-3 1-6 1-8 1-11 2-15 2-19 3-24
Stat% 23.1 41.3 59.6 77.9 96.2 114.4 132.7 153.6
BTH 2 7 12 17 22 27 32 38 EFFECT If at least one hit connects, then the monster can become Dazed. It can resist with a save at a +0 bonus*:Level: PowLvl vs MonsterLvl Major: YourCHA vs MonsterINT Minor: YourLUK vs MonsterLUK ``If it fails, then the monster is Dazed**. The chance of the Dazed monster not acting for one round is 10%*([hits connected]*[Light resistance]). Light-element monsters*** and monsters with Daze Immunity are unaffected to this status. ***Your foe refuses to think too hard about the cabbit's attack and focuses on the fight. ***Your foe is stunned as it tries to process where that Rainbow came from! ***Those aligned with Light are immune to the dazing effects of this attack. DESCRIPTION This drawing of a striped creature has mysteriously sprung to life! It's so adorable that it can leave monsters' heads spinning when they taste the rainbow! [image]http://media.artix.com/encyc/AQ/AQPedia2/Pets/Cabbit.jpg[/image] Numbers thanks to In Media Res. Description and image thanks to sol1tud3. Write up thanks to Bu Kek Siansu. Analysis Starts off as a standard pet: Level 10 30 50 70 90 110 130 150
PowLvl 10 30 50 70 90 110 130 153
Damage 1-8 2-18 3-31 5-45 7-62 9-81 11-102 14-129
Stat% 125 224 323 422 521 620 719 832
BTH 2 7 12 17 22 27 32 38 Does *0.55375 damage to pay for the Daze effect. With three equally powerful hits, each hit deals *1/3 damage. All this has ALREADY been factored into the above numbers. Updates March 27, 2014: The pet was released. July 17, 2014: The pet became rare.
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