Golden Scurvy Blade (Full Version)

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Carandor -> Golden Scurvy Blade (8/2/2016 6:11:06)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
Golden Scurvy Blade

«25% proc Melee Wind sword. Can Poison the monster.»

Also see the original Scurvy Blade series

Location: Rare Item Hunts! - [Hunt XIV]
Type	Z	Z	Z	Z	Z	Z	Z	Z
Level	3	23	43	63	83	103	123	143
PowLvl	41	50	62	76	93	113	133	153

Price	550	850	1550	3250	6850	8400	10300	12600
S <48h	495	765	1395	2925	6165	7560	9270	11340
  >48h	275	425	775	1625	3425	4200	5150	6300
Type: Melee
Element: Wind
Damage	10-21	11-23	13-25	14-28	16-31	18-35	20-39	21-43
BTH	5	6	8	10	12	14	17	19
SPECIAL
Hits: 2
Type: Melee
Element: Wind
BR%	224.33	284.93	344.07	399.5	448.28	487.83	515.91	530.33
LS%	146.72	183.3	219.89	256.48	293.07	329.65	366.24	410.22
+BTH	26	33	39	45	51	57	58	61
Rate: 25%

EFFECT
  • All normal Player attacks gain +3 BtH and deal *85/88 damage.
  • For each hit of the weapon Special, your enemy makes a save roll:
      Level: PowLvl vs MonsterLevel
      Major: VStat vs MonsterEND
      Minor: YourLUK vs MonsterLUK
    ``The monster takes a -20 penalty to its save if your current class is Rogue/Pirate/Treasure Hunter, a -0 penalty if your current class is Ninja/Assassin, and a -10 penalty if you're anything else. If it fails at least one save, then the monster ``becomes Poisoned* (Level = PowLvl, 5 Rounds, Wind damage, 0.86*[# of failed saves] Power). You heal HP equal to the damage that the poison deals.
    Level	3	23	43	63	83	103	123	143
    PowLvl	41	50	62	76	93	113	133	153
    
    VStat	100	120	145	175	200	200	200	200
    
    1 Failed Save:
    Poison	1-8	2-11	2-15	3-20	4-27	5-33	6-40	8-47
    
    2 Failed Saves:
    Poison	3-17	4-22	5-30	6-41	8-54	10-67	13-80	15-94
    ``If you poison the monster while it is already poisoned, then you upgrade the original poison:
      "Over time bonus" = 1 + ([Old poison's original duration] - [Old poison's current duration])/100
      OldTotal = [Old Poison Power]*[Old poison's current duration]*("Over time bonus")
      NewTotal = 0.86*[# of failed saves]*5

      New Power = (OldTotal + NewTotal) / [Old poison's current duration]
      New Duration = Old poison's current duration
    *Yer foe be lookin' a little green 'round the gills!

    DESCRIPTION
    When Life DIDN'T give Cap'n Rhubarb the limes that he needed, he didn't invent combustible anti-limes to burn down Life's house. Instead, he invented a blade to drain the Vitamin C from your enemy! This ornate weapon is from his private reserve.

    [img]http://media.artix.com/encyc/AQ/AQPedia2/Weapons/Golden_Scurvy_Blade.jpg[/img]

    Numbers thanks to In Media Res. Additional thanks to Duskstar, Balu and Ward_Point. Image and write up thanks to Bu Kek Siansu.



    Analysis

    Special starts off with:
    Level	3	23	43	63	83	103	123	143
    PowLvl	41	50	62	76	93	113	133	153
    
    BR%	526	618	740	881	1039	1186	1293	1347
    LS%	371	430	509	602	714	846	978	1110
    +BTH	17	21	26	32	39	47	51	54
    Special gains +7 BTH but deals *85/92 damage and takes a *0.8 damage penalty to compensate for the Poison. With two equally powerful hits, each hit does 50% damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    September 18, 2014: The weapon was released.
    April 30, 2015(?): The weapon became rare.




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