Mending Vines
«Healing spell. Costs SP. Uses CHA instead of INT for stat bonuses. Can cure Bleeds and Burns.»
Location: Fern Bully
Element: Earth
Type G
Level 10 30 50 70 90 110 130 150
PowLvl 10 30 50 70 90 110 130 153
MPLvl 10 30 50 70 90 110 130 152
Price 36 107 672 5235 42016 338555 2729352 22004697
Sell 18 53 336 2617 21008 169277 1364676 11002348
SPCost 47 89 137 193 255 324 399 490
Hits: 3
Type: Magic
Element: Heal
Damage 4-11 9-25 14-43 21-63 29-86 38-112 47-142 60-179
Stat% 55.33 99.33 143.33 187.33 231.33 275.33 319.33 370
BTH Auto Auto Auto Auto Auto Auto Auto Auto
EFFECT
If you're inflicted with Bleed or Burn with a power ≤ PowLvl+20, then the spell attempts to remove the statuses:#Curing a Bleed costs it (Bleed Power) / ((100- Save DC)/100) /2.
#Curing a Burn costs it (Burn power)/10 * (Burn Duration) /2.
`The spells deals *0.9*0.85-(what you spent on curing Bleeds and Burns) of the listed damage.
DESCRIPTION
Seeds enchanted by Neko magic! These vines cast a restorative magic that binds injuries from statuses, such as Bleeding and Burning!
[img]http://media.artix.com/encyc/AQ/AQPedia2/Spells/Mending_Vines.jpg[/img]
Numbers thanks to In Media Res and Lord Barrius.
Analysis
Starts off as a standard spell:
Level 10 30 50 70 90 110 130 150
PowLvl 10 30 50 70 90 110 130 153
Damage 11-34 26-76 43-128 63-189 86-259 113-337 142-425 179-537
Stat% 166 298 430 562 694 826 958 1110
BTH 2 7 12 17 22 27 32 38
With three equally powerful hits, each hit does *1/3 damage.
All this has ALREADY been factored into the above numbers.
Updates
August 1, 2014: The spell was released.