Mending Vines (Full Version)

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Carandor -> Mending Vines (11/23/2016 7:26:41)

Mending Vines
«Healing spell. Costs SP. Uses CHA instead of INT for stat bonuses. Can cure Bleeds and Burns.»

Location: Fern Bully
Element: Earth
Type								G
Level	10	30	50	70	90	110	130	150
PowLvl	10	30	50	70	90	110	130	153
MPLvl	10	30	50	70	90	110	130	152

Price	36	107	672	5235	42016	338555	2729352	22004697
Sell	18	53	336	2617	21008	169277	1364676	11002348

SPCost	47	89	137	193	255	324	399	490
Hits: 3
Type: Magic
Element: Heal
Damage	4-11	9-25	14-43	21-63	29-86	38-112	47-142	60-179
Stat%	55.33	99.33	143.33	187.33	231.33	275.33	319.33	370
BTH	Auto	Auto	Auto	Auto	Auto	Auto	Auto	Auto
EFFECT
  • If you're inflicted with Bleed or Burn with a power ≤ PowLvl+20, then the spell attempts to remove the statuses:
      #Curing a Bleed costs it (Bleed Power) / ((100- Save DC)/100) /2.
      #Curing a Burn costs it (Burn power)/10 * (Burn Duration) /2.
    `The spells deals *0.9*0.85-(what you spent on curing Bleeds and Burns) of the listed damage.

    DESCRIPTION
    Seeds enchanted by Neko magic! These vines cast a restorative magic that binds injuries from statuses, such as Bleeding and Burning!

    [img]http://media.artix.com/encyc/AQ/AQPedia2/Spells/Mending_Vines.jpg[/img]

    Numbers thanks to In Media Res and Lord Barrius.



    Analysis

    Starts off as a standard spell:
    Level	10	30	50	70	90	110	130	150
    PowLvl	10	30	50	70	90	110	130	153
    
    Damage	11-34	26-76	43-128	63-189	86-259	113-337	142-425	179-537
    Stat%	166	298	430	562	694	826	958	1110
    BTH	2	7	12	17	22	27	32	38
    With three equally powerful hits, each hit does *1/3 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    August 1, 2014: The spell was released.




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