NDB -> RE: Maul (12/26/2016 14:52:37)
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While this is not a bug, I do think Maul is pretty broken right now and not just because stuns are broken in general. I think a better approach to Maul would have been to just make it similar to the other stun skills with a base stun chance of 25%. The leveling should increase the percent damage ignored instead. It would make leveling it actually give a hard improvement rather tan increasing luck. And perhaps to make it a little more interesting the defense ignored % could scale with dex since Merceneries don't have any dex skills.
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