Bailey Hudson -> RE: =AQW= What do you want to see in 2017? (1/7/2017 21:32:38)
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Ok, here i start my now.. (Edited) 1) Stackable Visibility In-Game Add a feature which players will be able to see the number of stacks they have done when using classes which are stackable.. sometimes, it's really annoy if you forgets the number of stacks you have done in-game and then you just have to re-count again, like really.. 2) Monsters Should Be More Challenging Monsters should have special attacks , skills , basic attacks and of course use their mana for both regenerating hp and mana (similar, to how it works for the characters/players) etc likewise how players are able to use their classes when in battle to make it more clear, let's say a Fire monster whose elements is shown as Fire, it could be the class of the monster which it will be using in battle so definitely, any of its attacks, should be used from it's Mana and the normal/basic attack of the monster shouldn't use a mana (same thing happening for players, a class skill number 1 do not use Mana when clicked). 3) Classes being Tagged by their Elements/Race Was thinking classes should also have their elements shown in the Preview Hub to know it. An example is Pyromancer, there should be a symbol of "fire" shown as an element at the right side of the class preview description being located.. for you guys to understand my point (idk if it's right to add pictures here) here are some pictures which indicated what I am talking about the classes elements Fire Element , Light Element , Water Element , Wind Element and Dark Element etc Note: These pictures above are just examples. So, Necromancer in AQW could have Dark Element tagged as it's race/element of the class. 4) Guild War and Better PvP. There should be a Guild War ranking which like every Friday at a specific server time there would be ranking (AQ.com/rankings) list with the top 10 best guilds for the week, it should consist of Guild Name , Leader , Active Members , Wins , Loses , Ratio. Guild Table Form On the rankings for Guild Wars. 1st = Emblem Crown 2nd = Emblem Crown 3rd = Emblem Crown and 4th to 10th would be having no trophy symbol/emblem but their Position Numbers. In addition, guild wars should have room limit in it to make it fair so that members count wont become a huge factor in order to win. So there wouldn't be any problem/complains like "your guild members were many than mine" etc Also, some little changes which the Guild itself needs Leader; *To hire. *To kick *To promote *To demote *To mute (or furthermore, to punish or to turn OFF the guild chat when there's unnecessary spams) *To motd *To accept guild wars *To change guild name ..and probably others they can think of. Officer; *To hire *To promote (From duffer to Guild member only) *To demote *To motd *To kick (when power is given by leader) Duffer/Member; A newly member who has just joined the Guild, and thus, cannot use none of the commands but only the /guildchat (/g) Few Additional notes should; There should be " Guild Records" inside where the Guild Hub. Also, there should be a shortcut of how to open the Guild Hub by using the keyboard letter G aside from it being able to use/open from the Settings/Options. For the PvP side, It also needs a ranking just like the Guild War but the only difference which it should be is; Table Form (Points = Battle Points) An example of how it should work the WinRate To join/participate any of the Battlegrounds, there should be an hotkey assigned as "P" for it to show on the screen to Choose Battle Points Weekly Arena Ranking is sorted by Battle Points which can be obtained by participating arena battles. This resets every session along with weekly ranking. Each game you win earns you more points while each lost one give you half points. Amount of points vary depending on the type of arena, as follows: Bludrut Brawl (10v10) 900 Battle Points per won 550 Battle Points per lost Champions Arena (8v8) 600 Battle Points per won 300 Battle Points per lost Double Temple Doom Arena (4v4) 300 Battle Points per won 150 Battle Points per lost Doom Arena (1v1) 10-50 Battle Points per won (Random) 1-6 Battle Points per lost (Random) If player leave during a match, it counts as a loss on the weekly leader-board. KeyNotes: *Add a shortcut of how to open the " PvP Hub" (Just an example) by using the keyboard letter P aside from it being able to use/open from the Game Menu/Joining the map. Furthermore, When a Battleground is selected from the PvP Hub like this. *Players will go AFK during a match in one of the Tournaments should get an automatic kick from the Arena by the server/system. *PvP damage formula should have an adjustment: no more 1-shot, only 10% damage output, base amplifier varies depending on target level; also affects heal over time *Automatic teleport to battlefield once Arena Queue is full in 5 seconds (if you are in queue). This include Guild Wars, all members will be teleported without member confirmation. *Add a command /queuecount - Type in the chat to see all arenas queue status, ( A Similar Example) Penalty for leaving on-going match. Battle Points will be deducted by 1000. Rewards for the PvP (Weekly Tournament Champion Arena) sever automatically resets and gives the rewards to the players would participated and was able to join the Top 10 best in the week. The weekly ranking should resets every week, therefore everyone in the server has the chance to win the prizes. Only the top three should obtain the best prizes and the rest still must get extra 100 AdventureCoins. Arena Warlord Title 800 AdventureCoins Arena Champion Title 500 AdventureCoins Arena Knight Title 200 AdventureCoins Note; The system should overrides your previous title! If by any chance you get lower rank or reward (Battle Points) in the weekly leader-board Tournament, you will lose your current title. P.S: Players should be able to check their Ratings on their Character Page, especially, when the player wants to see his/her BP (Battle Points) plus his ranking number but couldn't find it on the Top 10. Colors used on the Arena title should be the player name color as a reward given, thus a player will. And, on every Fridays sever alerts/announces on all the severs when the PvP weekly Champion Arena tournament resets after rewards are given automatically (by server)! Members whom participated the tournament, there should be a small VIP Crown on top of their name to show he/she is has upgraded his account But still having should have the Arena title name color. Other than this, i think all the ideas here are good!
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