WhiteTiger -> RE: Devs are fooling us (1/7/2017 17:44:22)
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We're not saying that starting first is only important when you battle at least 100 times, we're saying that your claims are baseless unless you have the statistical data from 100+ battles against the same build proving that there is a difference between the actual first strike chance and the theoretical first strike chance. It doesn't matter if you "feel" you should have gone first because unless your first strike chance is 100%, there will always be a chance that you don't go first. No matter how small that chance is, it could always happen and just because it happens more than once doesn't prove anything (take a stats course if you want to learn more about hypothesis testing). There's always anomalies whenever you're dealing with chance and probabilities, so having a small sample size of 11 results in your data being more error prone than a larger sample size of 100. For example, yesterday I fought 2 battles in a row, used my auxiliary twice in both battles and ended up stunning my opponent with the 3% stun blast core in both of those battles. Using that small sample size of 4, you would wrongly conclude that the skill core is broken because the stun chance is 50% (2 stuns / 4 times used). However, I ended up doing approx. 30 more battles after that and my aux didn't stun at all in those battles, thus giving a much closer 3.125% stun chance (2 stuns / 64 times used). Also, following the same instance above, the actual probability of my aux stunning in both those battles is 0.085% (3% * 97% * 3% * 97%), which is highly improbably to happen, but clearly not impossible since it did happen.
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