Spirit Protector
«Fully-Offensive Fire/Ice armour. Mastercraft; has a built-in Fire skill that can Paralyse the monster.»
Location: Golden Giftboxes - UltraRare Shop
Element: Fire
Type G
Level 10 30 50 70 90 110 130 150
PowLvl 10 MC 30 MC 50 MC 70 MC 90 MC 110 MC 130 MC 153 MC
CostLvl 10 30 50 70 90 110 130 152
Price 59 176 1109 8638 69326 558616 4503431 36307750
Sell 29 88 554 4319 34663 279308 2251715 18153875
COMBAT DEFENCE
Melee 29 32 35 38 41 44 47 50
Ranged 29 32 35 38 41 44 47 50
Magic 29 32 35 38 41 44 47 50
ELEMENT MODIFIER
Fire 96 84 77 66 59 51 46 40
Water 99 95 91 90 90 90 89 87
Wind 99 95 91 90 90 90 89 87
Ice 96 84 77 66 59 51 46 40
Earth 98 92 87 84 83 82 80 76
Energy 98 92 87 84 83 82 80 76
Light 97 89 81 77 75 73 70 65
Dark 100 99 96 95 95 94 93 92
ATTACK
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
BR% 65 95 125 155 185 215 245 279.5
Stat% 83 149 215 281 347 413 479 554.9
BTH 1 3 6 8 11 13 16 19
SKILL - Charge!*
Hits: 2
Type: Ranged if {STR+DEX ≥ INT*3/2} or {STR/5+DEX/20 > INT/4}; Magic otherwise
Element: Fire
Damage 5-14 11-32 19-55 27-82 38-114 49-147 64-190 79-236
Stat% 69.32 124.98 185.82 244.7 305.8 361.22 429.02 488.49
BTH 2 7 12 17 22 27 32 38
SPCost
SP-Ran 38 71 110 154 204 259 319 392
SP-Mag 47 89 137 193 255 323 399 490
NOTE: This is treated as a spell. You can't use the skill if you don't have the listed SP cost for the Ranged (SP-Ran) or the Magic (SP-Mag) attack.**.
EFFECT
You receive Armour Lean x1.25.
If at least one hit of the skill connects, then it attempts to Paralyse† the monster for one turn. If monsters Fire resist is < 100%, attempt rate is lowered appropriately, if > 100%, then there is a (FireResist - 100)% chance the Paralysis will be two turns. The monster can resist with a save at a +0 bonus††:Level: PowLvl vs MonsterLvl
Major: {YourSTR/DEX/INT (Whichever is highest)} vs MonsterEND
Minor: YourLUK vs MonsterLUK
**Charge your foe with blazing speed, dealing Fire damage and attempting to Paralyse your foe! «» SP!
**You need «» SP to call forth that power!
*†The force of your charge has paralysed your foe!
††Your foe endures the paralytic strike.
DESCRIPTION
The spirit of an ancient ram fused with you to aid you in battle. He provides you with a thick magical wool that can defend against the chilling cold and the infernal flames of Lore.
[img]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Spirit_Protector.jpg[/img]
Numbers thanks to In Media Res and Kamui.
Analysis
Starts off as a standard armour attack:
Level 10 30 50 70 90 110 130 150
PowLvl 10 30 50 70 90 110 130 153
BR% 130 190 250 310 370 430 490 559
Stat% 166 298 430 562 694 826 958 1110
BTH 1 3 6 8 11 13 16 19
With two equally powerful hits, each hit does *1/2 damage.
Skill starts out with:
Damage 11-34 26-76 43-128 63-189 86-259 113-337 142-425 179-537
Stat% 166 298 430 562 694 826 958 1110
BTH 2 7 12 17 22 27 32 38
EleComp 1.18886 1.19402 1.23027 1.23962 1.25446 1.24503 1.27496 1.25289
Takes a -29.75% penalty to pay for the effect and is multiplied by the listed EleComp. With two equally powerful hits, each hit does *1/2 damage.
All this has ALREADY been factored into the above numbers.
Updates
March 21, 2015: The armour was released.