Spirit Protector (Full Version)

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Carandor -> Spirit Protector (1/31/2017 19:30:17)

Spirit Protector

«Fully-Offensive Fire/Ice armour. Mastercraft; has a built-in Fire skill that can Paralyse the monster.»

Location: Golden Giftboxes - UltraRare Shop
Element: Fire
Type								G
Level	10	30	50	70	90	110	130	150
PowLvl	10 MC	30 MC	50 MC	70 MC	90 MC	110 MC	130 MC	153 MC
CostLvl	10	30	50	70	90	110	130	152

Price	59	176	1109	8638	69326	558616	4503431	36307750
Sell	29	88	554	4319	34663	279308	2251715	18153875
COMBAT DEFENCE
Melee	29	32	35	38	41	44	47	50
Ranged	29	32	35	38	41	44	47	50
Magic	29	32	35	38	41	44	47	50
ELEMENT MODIFIER
Fire	96	84	77	66	59	51	46	40
Water	99	95	91	90	90	90	89	87
Wind	99	95	91	90	90	90	89	87
Ice	96	84	77	66	59	51	46	40
Earth	98	92	87	84	83	82	80	76
Energy	98	92	87	84	83	82	80	76
Light	97	89	81	77	75	73	70	65
Dark	100	99	96	95	95	94	93	92
ATTACK
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
BR%	65	95	125	155	185	215	245	279.5
Stat%	83	149	215	281	347	413	479	554.9
BTH	1	3	6	8	11	13	16	19
SKILL - Charge!*
Hits: 2
Type: Ranged if {STR+DEX ≥ INT*3/2} or {STR/5+DEX/20 > INT/4}; Magic otherwise
Element: Fire
Damage	5-14	11-32	19-55	27-82	38-114	49-147	64-190	79-236
Stat%	69.32	124.98	185.82	244.7	305.8	361.22	429.02	488.49
BTH	2	7	12	17	22	27	32	38

SPCost
SP-Ran	38	71	110	154	204	259	319	392
SP-Mag	47	89	137	193	255	323	399	490
NOTE: This is treated as a spell. You can't use the skill if you don't have the listed SP cost for the Ranged (SP-Ran) or the Magic (SP-Mag) attack.**.

EFFECT
  • You receive Armour Lean x1.25.
  • If at least one hit of the skill connects, then it attempts to Paralyse the monster for one turn. If monsters Fire resist is < 100%, attempt rate is lowered appropriately, if > 100%, then there is a (FireResist - 100)% chance the Paralysis will be two turns. The monster can resist with a save at a +0 bonus††:
      Level: PowLvl vs MonsterLvl
      Major: {YourSTR/DEX/INT (Whichever is highest)} vs MonsterEND
      Minor: YourLUK vs MonsterLUK
    **Charge your foe with blazing speed, dealing Fire damage and attempting to Paralyse your foe! «» SP!
    **You need «» SP to call forth that power!
    *The force of your charge has paralysed your foe!
    ††Your foe endures the paralytic strike.

    DESCRIPTION
    The spirit of an ancient ram fused with you to aid you in battle. He provides you with a thick magical wool that can defend against the chilling cold and the infernal flames of Lore.

    [img]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Spirit_Protector.jpg[/img]

    Numbers thanks to In Media Res and Kamui.



    Analysis

    Starts off as a standard armour attack:
    Level	10	30	50	70	90	110	130	150
    PowLvl	10	30	50	70	90	110	130	153
    
    BR%	130	190	250	310	370	430	490	559
    Stat%	166	298	430	562	694	826	958	1110
    BTH	1	3	6	8	11	13	16	19
    With two equally powerful hits, each hit does *1/2 damage.

    Skill starts out with:
    Damage	11-34	26-76	43-128	63-189	86-259	113-337	142-425	179-537
    Stat%	166	298	430	562	694	826	958	1110
    BTH	2	7	12	17	22	27	32	38
    
    EleComp	1.18886	1.19402	1.23027	1.23962	1.25446	1.24503	1.27496	1.25289
    Takes a -29.75% penalty to pay for the effect and is multiplied by the listed EleComp. With two equally powerful hits, each hit does *1/2 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    March 21, 2015: The armour was released.




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