Ianthe -> =Dev= AQ Game Engine v39.3 (2/23/2017 22:16:42)
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# Fixed a bug with Disease, and expanded to to allow for MP and SP Diseases. # Battles should save faster if you're logged in for a long time. # Included a "No LS damage multiplier" for stuff like efficient spells. # Completely re-wrote the way that elements are handled, so that (a) Freeze and friends went down by like 16 lines of code each, which I'm super proud of :D and (b) element-seeking items can now include the Freeze bonus in their seeking AI. (Well, future element-seeking items.) # Damage cap increased to 32,767 # You can now switch inventory outside of battle, (a) just in case some bulky equipment is blocking a cutscene or (b) if you encounter one of those old-style traps that deals elemental damage.
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