Roaros -> Shadowskull Tower Dungeon Problem (3/13/2017 6:27:07)
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So Shadowskull Tower has always been a problem for me. Prior to the rare chests release, players would just bum rush the dungeon as fast as possible. Not waiting for other players, no thoughts for them, screwing them (us,me w/e) out of exp and especially gold. Now, with the possible rare chests, thats all they want. They dont even pretend to kill stuff, they just run through the room as fast as they can, avoiding combat completely, getting to the chest, opening it, and then as fast as they can, getting outta there. Today a guy did all that and then killed the necromancer before the rest of the group could even get there. That completely screwed us out of our loot, any exp, extra gold, ect. A complete waste of a key, not to mention our time. There has to be a way to make players WAIT for the rest of us to join them in the new/next room before they rush through it. A way for us to get the exp and loot these uncaring people leave behind? I wish I had a proper idea for this. I know being able to make a group with friends/guildies will definitely help, but P.U.G.'s will always be a problem (I think) until this is addressed in some way. Perhaps the new combat system will also fix some of this?
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