Occavatra -> Wild Cabit (4/28/2017 19:11:32)
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Wild Cabit Beast Location: Dwarf Culture, Verdant Glade Level: As player Damage: Scaled Damage Type: Magic Element: Nature HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: 0 DEX: 0 INT: 0 CHA: 0 LUK: 0 END: 0 WIS: 0 Offense Boost: 0% Bonus: Level/10 OR Level/5 Crit: 1 Damage Multipliers Non-Crit: 100% Dex: 100% DoT: 100% Crit: 175% Defense Melee: 2 * Level/90 Pierce: 0 Magic: 4 * Level/90 Block: 0 Parry: 0 Dodge: Level/90 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances Poison: -20 Fire: -10 Immobility: 35 Nature: 15 Metal: 30 Attack Types Attack Type 1 - Approaches and ram its target for 1 hit of 100% damage. Attack Type 2 - Approaches and summons a runic circle at the target for 1 hit of 100% damage. [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/WildCabit.png[/image] Also See: Common Jungle Cabit, Craven Cabit, Golden Cabit, Platinum Cabit, Unhearing Thanks to DemonicDarkwraith for images, entry reformat, also see links, and corrections.
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