AQ3D - Pet System Suggestion (Full Version)

All Forums >> [Artix Entertainment Games] >> [AdventureQuest 3D] >> AdventureQuest 3D General Discussion



Message


jmitchelx3 -> AQ3D - Pet System Suggestion (5/28/2017 12:39:48)

I would like to send my idea to the pet system, 2 types of pets.

Offensive Pets: Increase the offensive attributes of their owner, fight along with the owner, possess offensive skills and crowd control break.

Defensive: They are used as combat mounts increasing the speed of movement of their owners, increase their owners' defensive attributes and possess defensive skills and crowd control




Evangel -> RE: AQ3D - Pet System Suggestion (5/28/2017 21:41:53)

I believe Cysero said pets will never happen because it doubles the models on the screen, which will bog down the game since it is designed for mobile.




HeroKae -> RE: AQ3D - Pet System Suggestion (5/29/2017 7:08:51)

I think Cysero said mounts may never happen, we will get pets and they will probably do something minor like collect drops from mobs automatically




XeNON_54 -> RE: AQ3D - Pet System Suggestion (5/29/2017 7:23:50)

Isn't the Elite Guardian Rider transformation technically a mount?




LouisCyphere -> RE: AQ3D - Pet System Suggestion (5/29/2017 11:07:51)

A transformation that looks like a mount.
Since it uses the same function as the Shadow Wolf transform.




jmitchelx3 -> RE: AQ3D - Pet System Suggestion (5/29/2017 11:16:31)

All transformations are the same, they only change the appearance


My idea is to diversify the formation of the character, something that can be implemented later... And will be something good when PVP is implemented

Please do not double post. Use the [image]http://forums2.battleon.com/f/image/editflat.gif[/image] button instead. Thank you! //D.U.M




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
9.765625E-02