LouisCyphere -> =AQ3D= News June 23, 2017: Broken Things + Random Adventures (6/24/2017 2:36:15)
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Artix Krieger | Friday, June 23, 2017 [image]http://www.aq3d.com/media/2660/brokenthings.jpg[/image] Now playing on NetArtix This series' story and acting are really good. Spoiler-- we fix everything at the end. Story time It has been an incredible week for breaking things. I broke my car's pressurized gas seal. Zhoom also broke his car this morning. I accidentally broke a little girl's $20K prosthetic arm. *GASP!* (Well, OK, to be fair she had already broken it. But when she visited to show me it, I extra, bonus broke it. It is OK. The arm was a 3D printed prototype and a new shell is probably being printed as you read this. Long and awesome story... promise I will tell you the whole thing with pictures after the project is complete.) Then... last night our entire game network broke. You might have noticed random things suddenly not working over the past 24 hours. To solve some urgent and mandatory network issues, Captain Rhubarb was playing musical chairs with the servers. Finally, and the main event for this post-- we broke AdventureQuest 3D! Things breaking happens, what is important is that... We fixed it We have been fixing a lot of things recently. Most importantly, we fixed the power curve issue-- and now, your AdventureQuest 3D character should be stronger. What happened? We got lots of tweets & messages that high level players were being killed by simple dungeon monsters, or could not solo considerably lower level monsters. Investigating revealed where was a glitch where monsters were crunching their numbers wrong. See, when you are higher level than a monster, you are supposed to do more damage to it, critical hit it more, and have a significant advantage. But, the monsters sorta did not care about that. Well, they did.. but the values were so tiny that they barely mattered. At first we thought this only effected high level players, but it actually effected all players... just only high level players could really notice it. Anyway, a patch for that was rolled live and if you are high level you will not be able to reign down the wrath of heavens upon thy dungeon crawling foes. An important part of Beta Testing (or even being live) is constantly improving and fixing the game. As we begin to roll out the classes... mentally prepare yourself that there will be these kind of temporary glitches (some comically in your favor). Stranger things have happened. quote:
Artix Krieger | Friday, June 23, 2017 [image]http://www.aq3d.com/media/2661/randomadventures.jpg[/image] The Blue Teleporter Crystal is secretly a 3D version of our classic "Battle Button" At long last! In the next AdventureQuest 3D release, the blue teleporter crystal in the center of town is getting the feature it was designed for... RANDOM ADVENTURES! In our upcoming release, it will take you to one of two dungeons. The variety of random places it will take you will grow as the game does. Battle Button Reborn To feed the endless hunger for knowledge of your inner loremaster, here is a brief history of our beloved "Battle Button". In the original AdventureQuest, the battle button was at the top right of the screen and pressing it hurled you into a single fight to the death. If you only had a few minutes to play, it was the quick button you hit for instant action. Then, when we made DragonFable-- we could not have single monster fights. So we introduced a Battle Button that launched a quick, random adventure. These adventures were typically a few short, satisfyingly sweet monster filled rooms along with a boss monster. In our previous games, these buttons normally clutter the main interface of-- but in our new 3D world, we do not want to clutter the screen any more than we have to. So imagine that blue teleporter crystal as an immersive 3D version of the original AdventureQuest's Battle Button. (Fills my heart with joy) Random Adventure Design Philosophy • New Random Adventures & Dungeons added regularly • Playable in one sitting (*coughs* potty break sized adventure) • Everyone can play them (Scaling) • Fun (Boss monsters and randomness) • Rewarding (Craftable reward items) Crafting with Dungeon Shards Every time you complete a random adventure, you will get a Dungeon Shard (It is a working name... Boss Bling and Randomonium were veto'dpons). You can use Dungeon Shards to craft stuff at Cysero's forge. For a limited time, during this Open Beta, you will be able to use them to craft Beta Berzerker armor and weapons. The Teleporter Crystal is... OMG why are Yergen and Oishii storming into my room O_O Me: *looks up* Yergen: Oishii has a point... and a question. Oishii: Will calling it dungeon shards confuse people that the shards come from any dungeon. Artix: Well, technically... our adventures do not need to be dungeons. They can be outside too. Yergen: True. Yergen: Which makes it even more confusing. Yergen: So... you get a dungeon shard from a random adventure. Artix: Adventure Shard? Yergen: That is better. Oishii: AdventureCoins! LOL! Artix & Yergen: >_> Oishii: And these are only going to be accessable from the crystal in Battleon, right? Yergen: Yah. Oishii: I like Adventure-something because you know where it is coming from. Yergen: Battle bucks... Yergen: Crystal Coins... Artix: Um... Yergen: Crystal Credits Artix: We could have a Crystal Credit card... 16.5% APR financiing on credit Oishii: If you do not pay it off monsters hunt you to collect it. Artix: OK... um, I think AdventureShards might make more sense. Artix: So. AdventureShards? Oishii: AS... how much AS does this require? Artix: Anything other than a shard we can use? Yergen: Tokens... Medals... Oishii: Logs. Adventure Logs! Artix: Well Medals makes the most... Oishii: Adventure Trophy Artix: OK, I like Trophies. Oishii: We can always rename it later. Yergen: .... Yergen: Adventium Artix: That sounds cool and special, not generic. Oishii: I think it's cool. Oishii: Venture would be cool too. Artix: Is that a thing? *googles* Artix: Ven·ture ˈven(t)SHər/ - a risky or daring journey or undertaking. Artix: Or the verb: dare to do something or go somewhere that may be dangerous or unpleasant. Yergen & Oishii: Ok. Yergen: So, how many Venture should the Berzerker armor pieces cost? Artix: I need to finish this design notes post Yergen: Have you been typing everything we've been saying? Artix: >_> Artix: Venture Trophy Yergen: I like it when it is just one word. Yergen: Lootz! Artix: I am not opposed to lootz... it is funny. not magical. But fun. Oishii: Treasure? Artix: Who awards these prizes upon completing a run? Oishii & Yergen: They're boss drops. Artix: I mean.. the monsters do not actually have them on them... metaphorically, you get them for completing the dungeon from the crystal right? Yergen: Yes, the Crystal is the... the... danger room. Oishii: Is there a story for why it is giving out these quests? Yergen: It is probably training and preparing the heroes. Yergen: It gives you a grade. Yergen: Stickers! Yergen: 20 stickers for Beta Berzerker! Artix: >_> Artix: Back to the crystal... Yergen: Or Gem! Artix: AdventureGems? Yergen: Battle Gem! Oishii: That is cool! Artix: ...you know we made an entire game called Battle Gems. Oishii: Synergy! Artix: ... *Cysero walks in* Yergen: Want to talk about stickers? Cysero: I have finished going through all of the app store reviews commenting to players. Cysero: Our biggest request is translation into other languages. Cysero: Next biggest is a port of AQWorlds... Artix: On it. Cysero: 5 stars and we can make AQWorlds... Cysero: Artix, I need to talk to you about tech demo stuff for... er.. we will talk about it when you're free. Artix: We need to lock down the name of our Random Adventure reward... O_O Everyone: .... Cysero: What happened to dungeon shards!?!?!? *Yergen recaps for some length of time and ends with the word* ... stickers. Oishii: I like hats. Cysero: Turn in 50 hats and we will forge you... a hat. Cysero: Adventure Ore Oishii: Advent-Ore! Artix: That sounds religious.. or possibly a giant robot. Cysero: Bobble! Cysero: Salty tears! Cysero: I like artifacts. Yergen: Shardifact! *from the other room* Alina: OH MY G!!!!! Cysero: A SHardifact.. not a Shartifact! *Cysero says a lot of things I cannot type* Cysero: A potted house plant. Yergen: Ficus! This costs 10 ficuses... Ficii.... Cysero: Puddin' *moment of silence* Artix: Victorium Cysero: Vict....torium? Why not just Winnium. Yergen: Bring me 15 wins! Cysero: Favor! You gotta favor! Bring me 15 favors. For your party. Party Favors. Oishii: Loot bags. Yergen: I am still fine with Loot. Artix: ... not sure if I am getting tried, but I sorta like Win. Cysero & Oishii & Cysero: Fine.. just pick one. Cysero: But some monsters drop more than one Win... Cysero: Except that don't . Because we can't do that yet. Yergen: We can give a partial Win, lol. Cysero: We could drop a big Win! Artix: /facepalm Artix: Maybe we should just go with Battle Gems. Yergen: Battle Gems! *Oishii does not reply... she just walks out of the room to go type it into the Database* Cysero: This is sort like if we dropped AdventureQuests... or MechQuests.... Cysero: When someone goes looking for how to find BattleGems in AdventureQuest 3D... will they find the other game instead? *Lunch bell rings* Cysero: I'm going to go eat! Yergen: Me too! *They both leave the room* *I (Artix) am now sitting in my room... alone...* Artix: So... Battle Gems? Crafting with BattleGems Every time you complete a random adventure, you will get a BattleGem. You can use BattleGems to craft stuff at Cysero's forge. For a limited time, during this Open Beta, you will be able to use them to craft Beta Berzerker armor and weapons. *Warlic walks in the room* Warlic: Is it "Battle Gems" or "BattleGems"? O_O Regarding stats, they should really explain it in the game what this stats do and how much they affect combat. Having a huge number is great and all but what does it all mean? Does it increase the stat by a certain percentage or is it a flat bonus? Oishii, if you're reading this. Please let Artix and the team know that we're asking for how stats really works. Now, for the Random Adventures. I like this idea. I hope they will eventually add the Blade of Awe that we can hunt via the Random Adventure. As for the name for the Random Adventure drops, it should be two words so there can be acronyms. Tagged. //D.U.M
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