Blood Elemental (Full Version)

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Occavatra -> Blood Elemental (11/10/2017 23:57:47)

Blood Elemental

Location: Timetorn Matrix I, Timetorn Matrix II, Timetorn Matrix III

Level: As player
Element: Evil
Damage: Scaled
Damage Type: Magic

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

STR: 0
DEX: 0
INT: ↓(Level*5/2)
CHA: 200
LUK: ↓(Level*5/2)
END: ↓(Level*5/2)
WIS: 0

Melee: 5+↓(Level/10)+↑(LUK/25)
Pierce: 5+↓(Level/10)+↑(LUK/25)
Magic: 5+↓(Level/10)+↑(LUK/25)
Block: 15
Parry: 15
Dodge: 15

Crit: 25+↑(LUK/10)
Bonus: ↓(Level/5)+↓(INT/10)
Boost: 0%


Attack Types
Attack Type 1 - Approaches target and punches it for 1 hit of [100+100(X*+1)]% Magic Evil damage, with +[50(X*+1)] Bonus.
Attack Type 2 - Approaches target and slams down on it with both fists for 1 hit of [100+50(X*+1)]% Magic Evil damage, with +[100(X*+1)] Bonus; applies 'Corruption', a 200% base damage Melee Evil DoT, to target for 5 turns.

Other information
  • As partnered with two Water Elemental minions, Blood Elementals will be healed for 25% of each Water Elementals' max HP on each of their turns, until defeated.
  • *X is equal to the number of Water Elemental minions alive.

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