Hairmuffs (Full Version)

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Carandor -> Hairmuffs (12/23/2017 7:23:47)

Hairmuffs

«Energy misc. Reduces Energy damage taken and increases MRM. Mastercraft; can make the monster Berserk.»

Location: Limited Time Shop
Element: Energy
Type							G
Level	10	35	60	85	110	135	150
PowLvl	10 MC	35 MC	60 MC	85 MC	110 MC	135 MC	153 MC
CostLvl	10	35	60	85	110	135	152

Price	10	45	513	6861	93103	1264753	6051293
Sell	5	22	256	3430	46551	632376	3025646
Activation: 0 turns
Cost: «SPCost» SP for activation and for every turn with the item equipped.

EFFECT
  • Multiplies Energy damage taken by the listed amount.
  • Melee, Ranged and Magic defences are increased by the listed amount.
  • At the end of each turn, the misc attempts to inflict Trooper Accuracy (Renamed Berserk) on the monster (1 turn, -[BTH] and *85/[85-BTH] damage). The monster can resist with a save at a +0 bonus:
      Level: PowLvl vs MonsterLvl
      Major: VStat vs MonsterINT
      Minor: YourLUK vs MonsterLUK
    Melee	+1	+2	+3	+3	+3	+3	+4
    Ranged	+1	+2	+3	+3	+3	+3	+4
    Magic	+1	+2	+3	+3	+3	+3	+4
    
    Energy	0.85	0.68	0.61	0.57	0.55	0.50	0.50
    
    BTH	11	13.5	16	18.5	21	23.5	25.3
    VStat	30	85	140	195	200	200	200
    
    SPCost	17	36	46	50	52	56	59
    DESCRIPTION
    This pair of earmuffs is definitely princess-y. The mere sight of it will throw your foe off and reduce their accuracy, regardless of any imperial trooper weapons training they may have received.

    [img]http://media.artix.com/encyc/AQ/AQPedia2/Miscs/Hairmuffs.jpg[/img]

    Numbers thanks to In Media Res. Correction thanks to Relinfearous.




    Updates

    December 24, 2017: The misc was released.




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