Carandor -> Hairmuffs (12/23/2017 7:23:47)
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Hairmuffs «Energy misc. Reduces Energy damage taken and increases MRM. Mastercraft; can make the monster Berserk.» Location: Limited Time Shop Element: Energy Type G
Level 10 35 60 85 110 135 150
PowLvl 10 MC 35 MC 60 MC 85 MC 110 MC 135 MC 153 MC
CostLvl 10 35 60 85 110 135 152
Price 10 45 513 6861 93103 1264753 6051293
Sell 5 22 256 3430 46551 632376 3025646 Activation: 0 turns Cost: «SPCost» SP for activation and for every turn with the item equipped. EFFECT Multiplies Energy damage taken by the listed amount. Melee, Ranged and Magic defences are increased by the listed amount. At the end of each turn, the misc attempts to inflict Trooper Accuracy (Renamed Berserk) on the monster (1 turn, -[BTH] and *85/[85-BTH] damage). The monster can resist with a save at a +0 bonus:Level: PowLvl vs MonsterLvl Major: VStat vs MonsterINT Minor: YourLUK vs MonsterLUK Melee +1 +2 +3 +3 +3 +3 +4
Ranged +1 +2 +3 +3 +3 +3 +4
Magic +1 +2 +3 +3 +3 +3 +4
Energy 0.85 0.68 0.61 0.57 0.55 0.50 0.50
BTH 11 13.5 16 18.5 21 23.5 25.3
VStat 30 85 140 195 200 200 200
SPCost 17 36 46 50 52 56 59 DESCRIPTION This pair of earmuffs is definitely princess-y. The mere sight of it will throw your foe off and reduce their accuracy, regardless of any imperial trooper weapons training they may have received. [img]http://media.artix.com/encyc/AQ/AQPedia2/Miscs/Hairmuffs.jpg[/img] Numbers thanks to In Media Res. Correction thanks to Relinfearous. Updates December 24, 2017: The misc was released.
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