RE: =AQ= Let's discuss faces! (Full Version)

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Vaulen -> RE: =AQ= Let's discuss faces! (1/9/2018 14:37:59)

A proper male pony-tail would be nice, with a cool beard as well.




Andlu -> RE: =AQ= Let's discuss faces! (1/9/2018 14:39:10)

are we allowed to vault faces the hollow?




Cleric_Bukowski -> RE: Let's discuss faces! (1/9/2018 14:39:53)

Maybe some faces to make you look older?




Strength.designer -> RE: Let's discuss faces! (1/9/2018 14:42:08)

I would look like faces that shows people in their late twenties and thirties, I would also like many kinds of beard for males. Furthermore some strong faces of males in their late fifties/sixties in the style of the barbarian from Diablo 3 would also be awesome.




The Hollow -> RE: Let's discuss faces! (1/9/2018 14:50:19)

quote:

are we allowed to vault faces the hollow?


Only if Captain Rhubarb has time to fully integrate faces into the shop system. I'll probably have a better answer next week




Zeruphantom -> RE: Let's discuss faces! (1/9/2018 15:57:34)

quote:

all z-token faces will be around 1000 z-tokens.


Yeaaaaaaaaaaah that's the deal breaker for me unfortunately [X(]




Phrixus -> RE: Let's discuss faces! (1/9/2018 17:30:14)

This of course is just a suggestion and not a list of demands that I'd expect to be filled all of the sudden.

Like some folks said, different scars would be great. Shading options, perhaps drastic types like portions of the face being obscured would be cool.

I'm not sure how much harder it is to incorporate more helmets into permanent faces but I always thought those were refreshing as well.

I based my character on a morally ambiguous being from Norse mythology that ate hearts and had much to do with ravens, while the forum name was an alias of sorts. Anything with that classy shady vibe or image that screams valravn knight, I'm always down with.




The Hollow -> RE: Let's discuss faces! (1/9/2018 17:32:10)

Thanks for the feedback Zeru! The last thing we want to do is be unfair to players :) After bouncing some ideas off Alina I am actually going back to my original plan: 500 tokens for most z-token faces, up to 1000 for uber special ones.




Zeruphantom -> RE: Let's discuss faces! (1/9/2018 17:50:06)

^ Awesome!! Totally on board with that. [:D]




Aura Knight -> RE: Let's discuss faces! (1/9/2018 17:50:18)

Could we get faces as quest rewards? Could be more fun than simply going to Warlic's Shop and clicking a mirror.




afterlifex -> RE: Let's discuss faces! (1/9/2018 17:53:17)

I have to second that, with faces now being items that should open up or at least make something like that easier(no extra step). Maybe end of saga or event faces, an option alongside titles(thou a bit more work).




Zeruphantom -> RE: Let's discuss faces! (1/9/2018 17:55:07)

Sounds neat but the thought of a face transplant being your quest reward just seems so funny [:D]

Guardian: "Brave hero, you have been bestowed with the finest sword in all of Lore as a reward for slaying these foes"
You: "Nah I'll pass - you guys do plastic surgeries though?"


Maybe asking for faces to give stat/damage/BTH boosts would be asking for slightly too much though! [8D]




The Hollow -> RE: Let's discuss faces! (1/9/2018 18:02:01)

I did bring that idea up to Captain Rhubarb yesterday but we won't be able to have faces as quest rewards with this update. I found out today there is one really exciting possibility we may be able to do with faces but I don't want to talk about it until I know for sure.




GiddyPinata -> RE: Let's discuss faces! (1/10/2018 0:04:28)

Koh the Face Stealer? Having a no-drop face would scare my pants off, but I'm ready.




poopbum -> RE: Let's discuss faces! (1/10/2018 0:39:05)

Honestly I would love it if Falerin Loremaster face and maybe Hollow face can comeback sometime in the future. I missed those cause I had to choose between grabbing them or keeping my currently rare gecko helm.(and partially regretting it)

Would like to store all those faces when the feature arrives. [:D]




greenlegend -> RE: Let's discuss faces! (1/10/2018 0:53:43)

Let there be a skullface from 2003! [:)]




Kay Oh -> RE: Let's discuss faces! (1/10/2018 1:44:57)

@Hollow let me guess, being able to toggle on a face, like hat/glasses? One can wish :^)




Cleric_Bukowski -> RE: =AQ= Let's discuss faces! (1/10/2018 11:08:21)

I'm fighting a griffin at the moment and I just realized that a humanoid avian head would be epic! I want to be birdperson [:D]




King Lathas -> RE: =AQ= Let's discuss faces! (1/10/2018 11:15:54)

I'm sure this feature will continue to be updated, so even if we don't get everything at once I'm not worried. There is one thing that can also indirectly affect faces: more remove helm options for armor that makes sense. For example, White Knight Z you can't remove the helm even though I see no reason as to why. I mean, the reason is because it wasn't coded for that armor, but game world wise it makes no sense. What's the point of a face if you can't see it, you know, that kind of thinking. It makes sense for transformation armors, though. Ripping the head off would be gruesome in that case.





Lord Noonien Soong -> RE: =AQ= Let's discuss faces! (1/10/2018 23:14:44)

face bank would be definitely a plus, could we also make sure some faces stayed rare, though?

definitely want the old female and male faces from 2003 that were available for gold from Warlic back http://forums2.battleon.com/f/tm.asp?m=21142726&mpage=1&key=�




Akon -> RE: =AQ= Let's discuss faces! (1/11/2018 3:58:33)

quote:

Let there be a skullface from 2003!


This.

A limited time release would be perfect.




Doomknight Arakos -> RE: =AQ= Let's discuss faces! (1/11/2018 12:10:44)

Please don't mind me if it's a bit of a silly suggestion, but what about ''mastercraft'' faces that have a small chance of inflicting a certain status on the foe? For example, if you have a demonic face it has a small chance of paralyzing the foe with fear and so on.

As I said, just an idea.




darksampson -> RE: =AQ= Let's discuss faces! (1/11/2018 13:06:38)

Tbh I'm against faces having any sort of in battle effects. Just let the face stay aesthetic.




ZumaChaosReborn -> RE: =AQ= Let's discuss faces! (1/11/2018 13:46:45)

I disagree with that. Faces SHOULD have in-battle effects, at the very least, this should apply to custom/token faces. For example, a custom face I'm getting with retractable cat ears might have a small chance to apply Cuteness Overload (Neko version of Paralysis)!




battlesiege15 -> RE: =AQ= Let's discuss faces! (1/11/2018 13:49:48)

I think that face effects could be cool. Not sure it's possible though




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