Occavatra -> Sciuridaehotep, The Witness (3/2/2018 22:33:11)
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Sciuridaehotep ??? Location: Sciuridaehotep, The Primordials, Sciuridaehotep Appears! Level: As player Damage: Scaled Damage Type: Magic Element: Good HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: 0 DEX: 0 INT: 0 CHA: 0 LUK: 0 END: Level*5/2 WIS: 0 Offense Boost: 0% Bonus: 5 + Level/5 Crit: 0 Damage Multipliers Non-Crit: 100% Dex: 100% DoT: 100% Crit: 175% Defense Melee: 5 * Level/90 Pierce: 5 * Level/90 Magic: 5 * Level/90 Block: 5 * Level/90 Parry: 5 * Level/90 Dodge: 5 * Level/90 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances Shrink: 200 All: 25 Attack Types Attack Type 1 - Sciuridaehotep says 'No.' to its target for 1 hit of 100% damage. Attack Type 2 - Sciruidaehotep says 'No.' to its target for 1 hit of 100% damage; attack automatically adds 2 turns of cooldown to all of its target's skills (excluding trinket skills and On-Demand weapon specials). (Pop-up: 'No skills.') Attack Type 3 - Sciuridaehotep says 'No.' to its target for 1 hit of 100% damage; purges all status effects (excluding 'Stuffed' and permanent effects) from target. (Pop-up: 'No buffs.') Attack Type 4 - Sciuridaehotep says 'No.' to its target for 1 hit of 100% damage; applying 'Charging Power Word: No' to itself for 5 turns. Upon expiration of 'Charging Power Word: No,' Sciuridaehotep will use Attack Type 5. (Pop-up: Charging Power Word: No. 'No existence.') Attack Type 5 - Sciuridaehotep reveals its true form and lashes its target with tentacles for 18 hits of 100% damage, amounting to 1,800% damage; purges all status effects (excluding 'Stuffed' and any permanent effects) from target. Other information If Sciuridaehotep is stunned, it will reflect 150% of any damage taken back to its attacker (including the first hit of a successful stun) until the stun expires. (Pop-up: 'No stuns.')- Sciuridaehotep will also reflect 150% of any damage taken back to its attacker if it takes more than 3000 damage in a single hit.
If Sciuridaehotep has been defeated once or twice, The Witness will revive Sciuridaehotep and recover itself for 99,999 HP at the start of its next turn. (Pop-up: 'We are not finished yet.') Sciuridaehotep has three Phases:- Sciuridaehotep will begin in Phase 1.
- Phases 2 and 3 are triggered upon defeating Sciuridaehotep once or twice while The Witness is alive, respectively.
Sciuridaehotep does not follow a traditional rotation and has a separate rotation for each Phase;- Phase 1:
- Attack Type 3 has a charge time of 2 turns and a cooldown of 2 turns.
- If Attack Type 3 is not available, Sciuridaehotep will cycle between Attack Types 1 and 2 otherwise, with Attack Type 2 has a lower chance to use.
- Phase 2:
- Attack Type 3 has a cooldown of 1 turn and has a chance to activate alongside 'No skills.'
- If Attack Type 3 is not available, Sciuridaehotep will cycle between Attack Types 1 and 2 otherwise, with Attack Type 2 has a lower chance to use.
- Phase 3:
- Attack Type 4 will be used first if 'Charging Power Word: No' has not been applied.
- After using Attack Type 4, Sciuridaehotep follows the same rotation as Phase 2.
- Upon expiration of 'Power Word: No, Scirudaehotep will immediately use Attack Type 5 and reset its rotation; stunning Sciuridaehotep will not delay Attack Type 5.
Due to DoomKnight V1 being banned from all battles involving Scirudaehotep, an Attack Type 6 is no longer accessible. Scirudaehotep is a portmanteau of sciuridae—the scientific name for the family of squirrels—and hotep—an Egyptian symbol that means "peace." Therefore, the name of the monster means "peaceful squirrel."
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