Dagda's Cauldron (Full Version)

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Carandor -> Dagda's Cauldron (3/11/2018 5:56:56)

Dagda's Cauldron

«Mastercraft Misc that provides Charisma, Magic defence and protection against Water. Can heal some of your HP each turn.»

Tier Names:
  • Mizuchi's Repast Z@@@@"[11 Z]
  • Mizuchi's Repast@@@@@*[45]
  • Apam Napat's Fiesta@@@'[60]
  • Poseidon's Regale@@@@*[75]
  • Neptune's Spread Z@@@*[80 Z]
  • Neptune's Spread@@@@@[90]
  • Aegir's Smorgasbord@@@[105]
  • Chalchiuhtlicue's Banquet [120]
  • Sedna's Feast@@@@@@@[135]
  • Coire Dagdae@@@@@@@[150 G]
Other items of the set:Location: Hunt for the 5 Treasures!
Element: Water
Type								|  Z	Z	|  G
Level	45	60	75	90	105	120	135	|  11	80	|  150
PowLvl	45	60	75	90	105	120	135	|  45	90	|  153

Price	113	513	2421	11554	55255	264344	1264753	|  410	2200	|  6051293
S/<48h	56	256	1210	5777	27627	132172	632376	|  369	1980	|  3025646
  >48h								|  103	550	|
Activation: 0 turns
Cost: «SPCost» SP for activation and for every turn with the item equipped.

EFFECT
  • Increases Magic Defence and CHA, and multiplies Water damage taken by the listed amount*.
  • Heals your HP by the listed amount each turn.
    Magic	+7	+8	+8	+8	+9	+9	+9	|  +7	+8	|  +10
    
    CHA	+30	+35	+40	+40	+40	+45	+45	|  +30	+40	|  +45
    
    Water	0.65	0.6	0.6	0.55	0.55	0.55	0.5	|  0.65	0.55	|  0.5
    
    HPHeal	2-4	2-6	3-8	5-11	6-13	7-16	8-19	|  2-4	5-11	|  9-22
    
    SPCost	51	58	60	64	66	68	72	|  49	62	|  72
    *The plentiful cauldron protects you from Water and encourages your pets! x«» Water damage!

    DESCRIPTION
    A cauldron filled with enough food to fill a dragon. Boosts your CHA, Water defence, and Magic defence, and provides a little healing every turn.

    [img]http://media.artix.com/encyc/AQ/AQPedia2/Miscs/Coire_Dagdae.jpg[/img]

    Numbers thanks to In Media Res.




    Analysis

    The misc heals HP equal to *0.5*0.85 of an expected Melee attack. An expected Melee attack is:

    quote:

    numPlayerBase = (5.25 + 0.5625*PowLvl + 0.00375*PowLvl*PowLvl) / 2;
    numPlayerRand = (5.25 + 0.5625*PowLvl + 0.00375*PowLvl*PowLvl);
    intExpectedSTR* = 2.1462*PowLvl + 10.399
    intExpectedLUK* = 0.7123*PowLvl - 19.111 (if PowLvl < 90) or 5*PowLvl - 400
    numPlayerStat = (200 + 13.2*PowLvl)/200 * (intExpectedSTR/8 + intExpectedLUK*3/80);
    numPlayerAvgDamage = numPlayerBase +numPlayerRand/2 + numPlayerStat/2;

    Base = numPlayerAvgDamage*(1-LEAN)
    Rand = numPlayerAvgDamage*LEAN*2
    Stat = 0%

    *Min 10; max 200; rounded to the nearest 5
    *Min 0; max 200; rounded to the nearest 5
    LEAN = 0.41



    Updates

    October 6, 2014: The misc was released.
    June 15, 2017: Z-Token price and sellback were swept. Old values were:
    Level	11	80
    
    Price	715	7315
    S <48h	643	6583
      >48h	357	3657




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